STG15276=
[US] MR Staging
Online 51.222.203.216:28025 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 34/100
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02MODPlayers 33/50
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03MODPlayers 83/100
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04MODPlayers 7/150
-
05MODPlayers 16/175
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06MODPlayers 7/90
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show [US] MR Staging?
Modded servers, tracked live and North America: live server tracking — the Rust Tracker lists that include [US] MR Staging. It comes up under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on [US] MR Staging?
These tags are published by [US] MR Staging for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp40 (Max players): 40 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs169120 (Build): This server runs game build 169120; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
Which wipe times are confirmed for [US] MR Staging?
Too few wipes on record for [US] MR Staging to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 11 days 2 hours.
Server Details
How reliable is [US] MR Staging, and is it online now?
Right now [US] MR Staging is online. About 3 days 12 hours ago it restarted last, based on reported uptime. 167 of 168 hours up over the last 7 full days: 99% uptime. First contact for Rust Tracker: 18 October 2026.
Which Rust build is [US] MR Staging running?
Rust network protocol 2635 and build 169120 is the build on [US] MR Staging; the platform is Linux. The same protocol is required to join, and Steam updates it for you.
Is [US] MR Staging holding performance?
For the last 48 hours it averaged 182 server fps; the floor was 80. Peak entity count: 129,000, covering buildings, deployables and all else in the world. It drew as much as 6,696 MB of memory. Players feel lag when fps drops and the entity count climbs.
What location is [US] MR Staging hosted in?
The name of [US] MR Staging points to North America, though no region tag is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 51.222.203.216:28025.
Player Count
What is the player count on [US] MR Staging?
[US] MR Staging is at 0 players, capacity 40. Seven-day average for this server: 0 players.
How does [US] MR Staging compare in the rankings?
On player hours over seven days, [US] MR Staging ranks #15,276, inside the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on [US] MR Staging?
Nothing in [US] MR Staging's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. It uses the word vanilla for itself: no changed rates, kits or rules — the game as Facepunch ships it. On: VAC, Valve's anti-cheat.
Which map is confirmed for [US] MR Staging?
A procedural map of size 5,250 runs on [US] MR Staging, generated by the game from seed 1337. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name Custom Map.
How to Join
Which steps join [US] MR Staging?
Open the console in Rust with F1 after starting the game, then type client.connect 51.222.203.216:28025. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://markiii-rust.co.uk/.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs169120,ts8
Game
gmvanilla
mp40
ts8
v2635
cs169120
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.