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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,659online PAX48,364playing OCC3,165with players WIPED 3H117
MODModded traffic
Callsign

RST6705=

Rustafary | x3 - Events - Loot+ - Raids - Zombies - Kits

Online 51.222.156.209:28015 checked 7m ago

3x moddedoxide
Clearance · join
Players now 0/ 150 0% full
7-day average0peak 2
Rank#6,705top 30%
Last wipe14h agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeakWipe
00.250.50.75110:0019:0004:0012:0022:0007:00Wiped Wed 28 Oct, 18:33 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020010:0019:0004:0012:0022:0007:00Wiped Wed 28 Oct, 18:33 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.3 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak3players, last three wipes
crowd held67%else halves by day 4

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctTue 6 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 18:33 UTC14h ago – – running 0
Fri 23 Oct, 02:32 UTC6d ago 2 held half 5.7 days 0
Fri 16 Oct, 03:14 UTC13d ago 2 held half 7 days 0
Tue 6 Oct, 22:16 UTC22d ago 4 halved by day 4 9.2 days 2
Tue 6 Oct, 01:45 UTC23d ago 4 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign ATL015EU · groups of 16+ · 3x · weekly · 389 on average Atlas - EU 3x | No BPs | Mondays
    Players 380/400
  2. 02MOD
    Callsign VTL015EU · groups of 14+ · 3x · weekly · 178 on average Vital Rust - EU Mondays | 3x | No BPs
    Players 155/175
  3. 03MOD
    Callsign HLL010NA · groups of 8+ · 3x · biweekly · 128 on average HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED
    Players 128/120
  4. 04MOD
    Callsign HLL010NA · groups of 8+ · 3x · biweekly · 122 on average HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED
    Players 34/100
  5. 05MOD
    Callsign FLM521groups of 30+ · 3x · weekly · 113 on average FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10
    Players 94/350
  6. 06MOD
    Callsign ACR010NA · groups of 8+ · 3x · biweekly · 105 on average AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED
    Players 16/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Rustafary | x3 - Events - Loot+ - Raids - Zombies - Kits?

3x Rust servers: live tracking, Modded servers, tracked live and Zombie servers, on radar — the Rust Tracker lists that include Rustafary | x3 - Events - Loot+ - Raids - Zombies - Kits. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 3x.

How should you read the tags on Rustafary | x3 - Events - Loot+ - Raids - Zombies - Kits?

The game's server browser reads these tags from Rustafary | x3 - Events - Loot+ - Raids - Zombies - Kits: gmrust (Game mode): Rust survival, standard mode; mp150 (Max players): Capacity: 150 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on Rustafary | x3 - Events - Loot+ - Raids - Zombies - Kits when wipe day lands?

At their busiest, recent wipes averaged 3 players. 13 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 67% of the time. In the other cases, half the peak was lost by day 4.

When does Rustafary | x3 - Events - Loot+ - Raids - Zombies - Kits wipe?

Wipe times at Rustafary | x3 - Events - Loot+ - Raids - Zombies - Kits are irregular, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 14 hours since this world was made.

Server Details

Is Rustafary | x3 - Events - Loot+ - Raids - Zombies - Kits up, and how does its uptime hold?

Tracking shows Rustafary | x3 - Events - Loot+ - Raids - Zombies - Kits online as of now. About 12 hours ago it restarted last, based on reported uptime. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 5 October 2026.

Which Rust version is confirmed on Rustafary | x3 - Events - Loot+ - Raids - Zombies - Kits?

Rust network protocol 2635 and build 168909 on Linux is what Rustafary | x3 - Events - Loot+ - Raids - Zombies - Kits runs. The same protocol is required to join, and Steam updates it for you.

What is performance like on Rustafary | x3 - Events - Loot+ - Raids - Zombies - Kits?

For the last 48 hours it averaged 80 server fps; the floor was 40. Maximum entities carried: 68,449, from buildings and deployables to everything else. Memory peaked at 3,600 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does Rustafary | x3 - Events - Loot+ - Raids - Zombies - Kits sit?

Region: none published by Rustafary | x3 - Events - Loot+ - Raids - Zombies - Kits. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 51.222.156.209:28015.

Player Count

How many players are on Rustafary | x3 - Events - Loot+ - Raids - Zombies - Kits right now?

Tracking Rustafary | x3 - Events - Loot+ - Raids - Zombies - Kits: 0 of 150 slots filled. Over seven days: average 0, peak 2 players. Peak traffic in the last 48 hours came at 10:00 UTC, averaging 1 players.

How does Rustafary | x3 - Events - Loot+ - Raids - Zombies - Kits compare in the rankings?

On player hours over seven days, Rustafary | x3 - Events - Loot+ - Raids - Zombies - Kits ranks #6,705, inside the top 30% of all ranked servers.

Settings

Which settings and rules are confirmed on Rustafary | x3 - Events - Loot+ - Raids - Zombies - Kits?

Going by its name, Rustafary | x3 - Events - Loot+ - Raids - Zombies - Kits runs 3x gather. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is confirmed for Rustafary | x3 - Events - Loot+ - Raids - Zombies - Kits?

A procedural map of size 3,000 runs on Rustafary | x3 - Events - Loot+ - Raids - Zombies - Kits, generated by the game from seed 734921. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

What is the way to join Rustafary | x3 - Events - Loot+ - Raids - Zombies - Kits?

Open the console in Rust with F1 after starting the game, then type client.connect 51.222.156.209:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp150
Max players Capacity: 150 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.