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Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,880online PAX98,236playing OCC3,914with players WIPED 3H395
MODModded traffic
Callsign

ESP1562↑

[ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos

Online 51.210.222.116:28215 checked 8m ago

vanillamoddedcarbonpve
Clearance · join
Players now 7/ 50 14% full
7-day average4peak 15
Rank#1,562top 7%
Last wipe14d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
0510152017:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

01020304017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak7players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctTue 29 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 13:57 UTC14d ago 15 – running 4
Thu 1 Oct, 17:53 UTC FW27d ago 5 held half 13.8 days 0
Tue 29 Sep, 17:20 UTC29d ago 2 held half 2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  5. 05MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

PvE servers, tracked live, Beginner Rust servers, tracked live, Modded servers, tracked live and Zombie servers, on radar — the Rust Tracker lists that include [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos. These filters surface it on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the tags mean that [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos is listed under?

The game's server browser reads these tags from [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Slots: 50; ts20 (Group limit): Teams are capped at 20; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^p (PvE): PvE: the world threatens you, not other players; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos on wipe day?

The average peak across recent wipes: 7 players. The peak on the latest wipe came 3 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Which wipe times are confirmed for [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

Wipe times at [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos are irregular, so no next wipe can be predicted. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 14 days 2 hours.

Location and Status

Is [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos up, and how does its uptime hold?

Tracking shows [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos online as of now. By its own uptime figure, the last restart was roughly 9 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. First contact for Rust Tracker: 28 September 2026.

What Rust version is [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos on?

Confirmed for [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos: Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.

How smoothly does [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos run?

Average server fps over the last 48 hours: 30, with a low of 24. Maximum entities carried: 179,764, from buildings and deployables to everything else. Peak memory use: 6,768 MB. Players feel lag when fps drops and the entity count climbs.

What location is [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos hosted in?

Region: none published by [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 51.210.222.116:28215.

Player Count

Is [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos busy?

[ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos is at 7 players, capacity 50. Seven-day average 4 players; peak 15. Busiest window in 48 hours: 22:00 UTC, 11 players on average.

How does [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos compare in the rankings?

Seven-day player hours put [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos at #1,562, within the top 7% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

The name of [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos carries no gather rate. Up to 20 players per group. pve is the game mode, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. It uses the word vanilla for itself: as Facepunch ships it: rates, kits and rules are unchanged. VAC is on, Valve's anti-cheat.

What map is [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos on?

The map on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos is procedural, size 4,500, seed 1337, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name ESP RUSTANOOBS PVE.

How to Join

What is the way to join [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

Open the console in Rust with F1 after starting the game, then type client.connect 51.210.222.116:28215. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/G77FHayXCR.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^z,^y,^p,^v,gmvanilla,cs168909,ts20

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players Slots: 50.
ts20
Group limit Teams are capped at 20.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.