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Rust TrackerRTRC · Radar control
ATIS RTRC INFO V SRV11,750online PAX60,289playing OCC3,494with players WIPED 3H127
PVEPvE traffic
Callsign

UNT7760=

My Untitled Rust Server

Online 51.210.216.43:28015 checked 11m ago

pve
Clearance · join
Players now 0/ 500 0% full
7-day average0peak 2
Rank#7,760top 35%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
00.250.50.75100:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

025507510000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01PVE
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    Players 64/200
  2. 02PVE
    Callsign RST015EU · groups of 8+ · monthly · 35 on average [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
    Players 30/200
  3. 03PVE
    Callsign RST015NA · groups of 8+ · monthly · 33 on average [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
    Players 38/200
  4. 04PVE
    Callsign PVE051EA · groups of 30+ · monthly · 22 on average 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
    Players 4/200
  5. 05PVE
    Callsign SKL017groups of 8+ · monthly · 20 on average [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
    Players 26/150
  6. 06PVE
    Callsign GRE011EU · groups of 8+ · biweekly · 18 on average [EU/GER] Rust Norddeutschland PVE
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does My Untitled Rust Server appear in Rust Tracker lists and filters?

On Rust Tracker, My Untitled Rust Server sits in these lists: PvE servers, tracked live and Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the tags mean that My Untitled Rust Server is listed under?

The game's server browser reads these tags from My Untitled Rust Server: gmrust (Game mode): Standard survival mode for Rust; mp500 (Max players): 500 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^p (PvE): The world is the danger; players do not fight each other. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

On what schedule does My Untitled Rust Server wipe?

My Untitled Rust Server's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 2 days 3 hours.

Location and Status

Is My Untitled Rust Server up, and how does its uptime hold?

Right now My Untitled Rust Server is online. About 2 days 1 hours ago it restarted last, based on reported uptime. 100% uptime over the last 1 full day, with 24 of 24 hours up. First contact for Rust Tracker: 25 October 2026.

What Rust version is My Untitled Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is what My Untitled Rust Server runs. Steam updates it for you; your game must share the protocol to join.

How smoothly does My Untitled Rust Server run?

For the last 48 hours it averaged 70 server fps; the floor was 59. Maximum entities carried: 121,006, from buildings and deployables to everything else. It drew as much as 3,912 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Where does My Untitled Rust Server sit?

Region: none published by My Untitled Rust Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 51.210.216.43:28015.

Player Count

Is My Untitled Rust Server busy?

Slots 500; players on board 0: that is My Untitled Rust Server now. Over seven days: average 0, peak 2 players. Peak traffic in the last 48 hours came at 00:00 UTC, averaging 1 players.

How does My Untitled Rust Server compare in the rankings?

On player hours over seven days, My Untitled Rust Server ranks #7,760, inside the top 35% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on My Untitled Rust Server?

Nothing in My Untitled Rust Server's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs pve, fighting between players is off. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

Which map is loaded on My Untitled Rust Server?

A procedural map of size 4,500 runs on My Untitled Rust Server, generated by the game from seed 1337. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

What is the way to join My Untitled Rust Server?

To connect: start Rust, press F1, enter client.connect 51.210.216.43:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp500
Max players 500 slots on this server.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.