Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,890online PAX103,852playing OCC4,020with players WIPED 3H420
MODModded traffic
Callsign

QCK6459=

QUICK TEST

Online EU 51.195.88.143:20520 checked 11m ago

moddedoxide
Clearance · join
Players now 0/ 200 0% full
7-day average0peak 3
Rank#6,459top 29% · #1922 in EU
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
00.511.5219:0022:0000:0023:0014:0017:00

Hourly average and peak, UTC.

Server performance

025507510019:0022:0000:0023:0014:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1.5

The first 48 hours of its last wipes

Thu 22 OctSun 18 OctSun 18 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 20:59 UTC6d ago 0 – running 0
Sun 18 Oct, 18:42 UTC11d ago 2 halved by day 1 4.1 days 0
Sun 18 Oct, 09:19 UTC11d ago 3 – 0.4 days 0
Sat 17 Oct, 19:04 UTC11d ago 3 – 0.6 days 0
Sun 11 Oct, 08:47 UTC18d ago 1 halved by day 2 6.4 days 0
Sat 3 Oct, 02:07 UTC26d ago 0 – 8.3 days 0
Fri 25 Sep, 12:02 UTC34d ago 0 – 7.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 120/100
  2. 02MOD
    Callsign RTR811EU · groups of 16+ · weekly · 118 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 197/225
  3. 03MOD
    Callsign RUS021EU · groups of 16+ · monthly · 95 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 75/700
  4. 04MOD
    Callsign RUS029EU · groups of 16+ · monthly · 89 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 228/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 84 on average RustSpain.com | EU Main
    Players 348/350
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 30/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry QUICK TEST?

These Rust Tracker lists carry QUICK TEST: EU Rust servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on QUICK TEST?

Listed for the server browser to read, QUICK TEST publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp200 (Max players): Capacity: 200 slots; ts40 (Group limit): Team limit: 40; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): Server browser: listed under Europe. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on QUICK TEST when wipe day lands?

The average peak across recent wipes: 2 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 1.5 the crowd dropped below half where it did not hold.

Which wipe times are confirmed for QUICK TEST?

Irregular wipe times at QUICK TEST: there is no next wipe to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 6 days 21 hours since this world was made.

Server Details

How reliable is QUICK TEST, and is it online now?

Right now QUICK TEST is online. The uptime it reports puts the last restart about 3 hours ago. 88% uptime over the last 7 full days, with 148 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is QUICK TEST on?

Rust network protocol 2635 and build 168909 is the build on QUICK TEST; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

Is QUICK TEST holding performance?

For the last 48 hours it averaged 63 server fps; the floor was 59. Maximum entities carried: 45,710, from buildings and deployables to everything else. It drew as much as 3,166 MB of memory. Players feel lag when fps drops and the entity count climbs.

Where does QUICK TEST sit?

The EU tag places QUICK TEST in Europe, by its own listing. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 51.195.88.143:20520.

Player Count

Is QUICK TEST busy?

Tracking QUICK TEST: 0 of 200 slots filled. Over seven days: average 0, peak 3 players. At 15:00 UTC it drew its highest average of the last 48 hours: 2 players.

How does QUICK TEST compare in the rankings?

Seven-day player hours: #6,459 overall for QUICK TEST, top 29% of ranked servers, #1,922 in Europe.

Map and Rules

Which settings and rules are confirmed on QUICK TEST?

Nothing in QUICK TEST's name states a gather rate. Up to 40 players per group. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for QUICK TEST?

A procedural map of size 3,500 runs on QUICK TEST, generated by the game from seed 2110746573. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

What is the way to join QUICK TEST?

Open the console in Rust with F1 after starting the game, then type client.connect 51.195.88.143:20520. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/quickrust.

Transponder codes

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,EU,gmrust,cs168909,ts40,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp200
Max players Capacity: 200 slots.
ts40
Group limit Team limit: 40.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EU
Europe Server browser: listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.