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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,599online PAX39,224playing OCC2,839with players WIPED 3H132
COMCommunity traffic
Callsign

SFF16787

SfA Test

Offline 51.195.61.179:27015 checked 29d ago

Clearance · join
Players now 0/ 40 0% full
7-day average0peak –
Rank#16,787top 70%
Last wipe30d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct2 Oct4 Oct5 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 70/250
  2. 02COM
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    Players 93/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 283 on average Rusty Moose |EU Main|
    Players 199/250
  4. 04COM
    Callsign RST018EU · groups of 16+ · weekly · 279 on average Rustafied.com - EU Friday
    Players 4/100
  5. 05COM
    Callsign RST015EU · groups of 16+ · weekly · 265 on average Rustoria.co - EU Main
    Players 244/250
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 259 on average Rustoria.co - EU East Medium
    Players 380/375
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does SfA Test appear in Rust Tracker lists and filters?

On Rust Tracker, SfA Test sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on SfA Test?

These tags are published by SfA Test for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp40 (Max players): 40 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166353 (Build): The game build is 166353; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

On what schedule does SfA Test wipe?

Too few wipes on record for SfA Test to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 30 days 14 hours.

Location and Status

Is SfA Test up, and how does its uptime hold?

Tracking shows SfA Test offline as of now, last seen 29 days 14 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 29 September 2026.

Which Rust version is confirmed on SfA Test?

Rust network protocol 2634 and build 166353 is the build on SfA Test; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

What location is SfA Test hosted in?

Region: none published by SfA Test. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 51.195.61.179:27015.

Player Count

What is the player count on SfA Test?

Offline now for SfA Test, last seen 29 days 14 hours ago.

What rank does SfA Test carry among Rust servers?

On player hours over seven days, SfA Test ranks #16,787, inside the top 70% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on SfA Test?

No gather rate appears in SfA Test's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

Connect

Which steps join SfA Test?

Open the console in Rust with F1 after starting the game, then type client.connect 51.195.61.179:27015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs166353,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp40
Max players 40 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166353
Build The game build is 166353.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.