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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,767online PAX60,429playing OCC3,522with players WIPED 3H133
MODModded traffic
Callsign

MNT15339

MintServers Rust Server

Offline 51.178.176.26:25584 checked 1d ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,339top 69%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123423:0003:0007:0011:0015:0019:00

Hourly average and peak, UTC.

Server performance

02040608023:0003:0007:0011:0015:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 10:21 UTC25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 16/250
  2. 02MOD
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    Players 37/150
  3. 03MOD
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    Players 1/200
  4. 04MOD
    Callsign RST016groups of 5 · 8 on average Rustico 3
    Players 13/100
  5. 05MOD
    Callsign MAX610EU · groups of 5 · weekly · 1 on average РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10
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  6. 06MOD
    Callsign BST010NA · groups of 5 · 1 on average Bustabar NA PvP - No Wipe - Raid Protection
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show MintServers Rust Server?

These Rust Tracker lists carry MintServers Rust Server: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does MintServers Rust Server carry, and what do they mean?

These tags are published by MintServers Rust Server for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Capacity: 50 slots; ts6 (Group limit): No team may exceed 6; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on MintServers Rust Server when wipe day lands?

The average peak across recent wipes: 0 players. 0 hours after the latest wipe, the crowd peaked.

When does MintServers Rust Server wipe?

The record holds too few of MintServers Rust Server's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 25 days 12 hours.

Server Details

Is MintServers Rust Server up, and how does its uptime hold?

Offline: MintServers Rust Server confirmed offline, last seen 27 hours ago. About 8 hours ago it restarted last, based on reported uptime. Uptime stood at 98% for the last 7 full days, 164 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

What Rust version is MintServers Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is what MintServers Rust Server runs. The same protocol is required to join, and Steam updates it for you.

How smoothly does MintServers Rust Server run?

For the last 48 hours it averaged 55 server fps; the floor was 27. Peak entity count: 145,260, covering buildings, deployables and all else in the world. Memory peaked at 3,656 MB. A climbing entity count and low fps are what register as lag for players.

Which location is MintServers Rust Server in?

Region: none published by MintServers Rust Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 51.178.176.26:25584.

Player Count

Is MintServers Rust Server busy?

Offline: MintServers Rust Server, last seen 27 hours ago. Across the past seven days, 0 players on average.

How does MintServers Rust Server compare in the rankings?

On player hours over seven days, MintServers Rust Server ranks #15,339, inside the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on MintServers Rust Server?

No gather rate appears in MintServers Rust Server's name. The group limit is 6 players. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for MintServers Rust Server?

A procedural map of size 5,000 runs on MintServers Rust Server, generated by the game from seed 84127. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

What is the way to join MintServers Rust Server?

To connect: start Rust, press F1, enter client.connect 51.178.176.26:25584 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Capacity: 50 slots.
ts6
Group limit No team may exceed 6.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.