JMM15327=
Jimmcflee
Online EU 51.161.198.212:28000 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 1h.
The force wipe · high confidence
Coming wipes
- 7d 1hThu 5 Nov, 19:00 UTCFW
- 35d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:28 UTC27d ago | 1 | – | running | 0 |
| Thu 1 Oct, 16:25 UTC28d ago | 1 | – | 0.4 days | 1 |
| Thu 1 Oct, 06:02 UTC28d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 96/700
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02MODPlayers 234/700
-
03MODPlayers 29/1000
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04MODPlayers 139/1000
-
05MODPlayers 332/1000
-
06MODPlayers 520/1000
Quick answers
From the figures on this page.
Filters
Where does Jimmcflee appear in Rust Tracker lists and filters?
These Rust Tracker lists carry Jimmcflee: EU Rust servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on Jimmcflee?
The game's server browser reads these tags from Jimmcflee: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): In the server browser it is listed under Europe. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What happens on Jimmcflee on wipe day?
At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.
When does Jimmcflee wipe?
One wipe a month for Jimmcflee: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 27 days 14 hours since this world was made. A monthly wipe schedule is published in its tags.
Location and Status
Is Jimmcflee up, and how does its uptime hold?
Jimmcflee is up and online at this moment. By its own uptime figure, the last restart was roughly 8 days 3 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. First contact for Rust Tracker: 1 October 2026.
Which Rust version is confirmed on Jimmcflee?
Confirmed for Jimmcflee: Rust network protocol 2634 and build 167781, Linux. To join, your game must be on the same protocol; Steam handles the update.
Is Jimmcflee holding performance?
Average server fps over the last 48 hours: 5, with a low of 5. Buildings, deployables and the rest of the world took it to a maximum of 16,543 entities. Peak memory use: 1,598 MB. A climbing entity count and low fps are what register as lag for players.
Which location is Jimmcflee in?
In Europe, under its EU tag, is where Jimmcflee lists itself. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 51.161.198.212:28000.
Population
Is Jimmcflee busy?
Jimmcflee is at 0 players, capacity 50. Across the past seven days, 0 players on average.
What rank does Jimmcflee carry among Rust servers?
Jimmcflee places #15,327 on seven-day player hours, #2,546 in Europe and in the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on Jimmcflee?
Nothing in Jimmcflee's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
What map is Jimmcflee on?
The map on Jimmcflee is procedural, size 2,000, seed 1938561864, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.
Connect
How do you get onto Jimmcflee?
To connect: start Rust, press F1, enter client.connect 51.161.198.212:28000 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,^m,EU,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.