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Rust TrackerRTRC · Radar control
ATIS RTRC INFO B SRV11,882online PAX97,865playing OCC3,914with players WIPED 3H398
MODModded traffic
Callsign

ECH16238

ECHO 10X Testing Server

Offline OC 51.161.198.157:60417 checked 34d ago

10x weekly wipes moddedoxide
Clearance · join
Players now 0/ 200 0% full
7-day average0peak –
Rank#16,238top 71% · #193 in OC
Last wipe37d agoweekly schedule
Next wipe4d 7hTue 3 Nov, 00:33 UTC
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers, top 94% in OC. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Tuesday 3 November, 00:33 UTC, in 4d 7h.

Its weekly schedule tag · low confidence

wipe-day peak9players, last three wipes

Coming wipes

  1. 4d 7hTue 3 Nov, 00:33 UTC
  2. 7d 2hThu 5 Nov, 19:00 UTCFW
  3. 11d 7hTue 10 Nov, 00:33 UTC
  4. 18d 7hTue 17 Nov, 00:33 UTC
  5. 25d 7hTue 24 Nov, 00:33 UTC
  6. 32d 7hTue 1 Dec, 00:33 UTC
  7. 35d 2hThu 3 Dec, 19:00 UTCFW
  8. 39d 7hTue 8 Dec, 00:33 UTC

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 32 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 00:33 UTC37d ago 9 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does ECHO 10X Testing Server appear in Rust Tracker lists and filters?

These Rust Tracker lists carry ECHO 10X Testing Server: 10x Rust servers, tracked, Oceania servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 10x.

What do the tags mean that ECHO 10X Testing Server is listed under?

Listed for the server browser to read, ECHO 10X Testing Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): Slots: 200; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^w (Weekly): Wipe cycle: weekly; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; OC (Oceania): Server browser: listed under Oceania. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on ECHO 10X Testing Server when wipe day lands?

The average peak across recent wipes: 9 players. The peak on the latest wipe came 32 hours after it.

Which wipe times are confirmed for ECHO 10X Testing Server?

The prediction for ECHO 10X Testing Server follows its tag, as too few wipes are on record to confirm the schedule. Due on Tuesday 3 November at 00:33 UTC: its next wipe. Its world went live 37 days 16 hours. Its tags carry a weekly wipe schedule.

Server Details

Is ECHO 10X Testing Server up, and how does its uptime hold?

Offline: ECHO 10X Testing Server confirmed offline, last seen 34 days 8 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is ECHO 10X Testing Server on?

Rust network protocol 2633 and build 165217 on Linux is what ECHO 10X Testing Server runs. The same protocol is required to join, and Steam updates it for you.

What location is ECHO 10X Testing Server hosted in?

Listed in Oceania under OC: that is ECHO 10X Testing Server by its own tags. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 51.161.198.157:60417.

Population

What is the player count on ECHO 10X Testing Server?

Offline now for ECHO 10X Testing Server, last seen 34 days 8 hours ago.

How does ECHO 10X Testing Server compare in the rankings?

Seven-day player hours: #16,238 overall for ECHO 10X Testing Server, top 71% of ranked servers, #193 in Oceania.

Settings

Which settings and rules are confirmed on ECHO 10X Testing Server?

10x gather is what ECHO 10X Testing Server runs, going by its name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

What map is ECHO 10X Testing Server on?

A procedural map of size 4,500 runs on ECHO 10X Testing Server, generated by the game from seed 1678368928. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

How do you get onto ECHO 10X Testing Server?

Open the console in Rust with F1 after starting the game, then type client.connect 51.161.198.157:60417. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/77uwJBCHaX.

Transponder codes

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2633,^w,OC,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp200
Max players Slots: 200.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

OC
Oceania Server browser: listed under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.