Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,706online PAX60,014playing OCC3,275with players WIPED 3H160
MODModded traffic
Callsign

SHC15262=

A Shockbyte Rust Server

Online 51.161.145.134:22998 checked 23m ago

moddedoxide
Clearance · join
Players now 0/ 75 0% full
7-day average0peak –
Rank#15,262top 69%
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Track history

Players

AveragePeak
0123401:0010:0021:0006:0014:0023:00

Hourly average and peak, UTC.

Server performance

010020030040001:0010:0021:0006:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 17:16 UTC1d ago – – – 0
Wed 28 Oct, 15:58 UTC1d ago – – – 0
Wed 28 Oct, 01:33 UTC1d ago – – – 0
Mon 26 Oct, 19:59 UTC3d ago – – – 0
Mon 26 Oct, 14:53 UTC3d ago – – – 0
Mon 26 Oct, 14:49 UTC3d ago – – – 0
Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign WIP116EU · groups of 8+ · weekly · 115 on average РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10
    Players 147/300
  2. 02MOD
    Callsign PCK072EU · no group limit · 50 on average Pickle Rust EU Monthly
    Players 47/100
  3. 03MOD
    Callsign RDL017groups of 8+ · 34 on average RaidLab
    Players 200/50
  4. 04MOD
    Callsign HBU015EU · groups of 1000+ · 23 on average EU Hub 01
    Players 1/3300
  5. 05MOD
    Callsign RUS017EU · groups of 8+ · monthly · 3 on average 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10
    Players 2/300
  6. 06MOD
    Callsign KTI017groups of 8+ · 1x · 2 on average [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+
    Players 2/50
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show A Shockbyte Rust Server?

On Rust Tracker, A Shockbyte Rust Server sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the tags mean that A Shockbyte Rust Server is listed under?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard survival mode for Rust; mp75 (Max players): Slots: 75; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

When does A Shockbyte Rust Server wipe?

Every few hours A Shockbyte Rust Server starts a fresh world, so there is no wipe schedule to track and no reset counts as a wipe.

Server Details

What is the uptime on A Shockbyte Rust Server, and is it online?

Right now A Shockbyte Rust Server is online. By its own uptime figure, the last restart was roughly 23 hours ago. 45 of 72 hours up over the last 3 full days: 62% uptime. The first sighting by Rust Tracker was 26 October 2026.

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2635 and build 168909 is the build on A Shockbyte Rust Server; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

How smoothly does A Shockbyte Rust Server run?

Average server fps over the last 48 hours: 236, with a low of 207. Maximum entities carried: 8,422, from buildings and deployables to everything else. Memory peaked at 6,891 MB. A climbing entity count and low fps are what register as lag for players.

Where does A Shockbyte Rust Server sit?

Nothing on region from A Shockbyte Rust Server; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 51.161.145.134:22998.

Player Count

What is the player count on A Shockbyte Rust Server?

Slots 75; players on board 0: that is A Shockbyte Rust Server now. Seven-day average for this server: 0 players.

Where does A Shockbyte Rust Server sit in the server rankings?

Seven-day player hours put A Shockbyte Rust Server at #15,262, within the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

What map is A Shockbyte Rust Server on?

The map on A Shockbyte Rust Server is procedural, size 1,500, seed 50000, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

Which steps join A Shockbyte Rust Server?

Open the console in Rust with F1 after starting the game, then type client.connect 51.161.145.134:22998. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp75
Max players Slots: 75.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.