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Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,643online PAX37,948playing OCC2,905with players WIPED 3H66
MODModded traffic
Callsign

PTT4450=

Potato HQ [BuildServer + NoRaid + NoAttack]

Online EU 51.148.167.242:11701 checked 11m ago

monthly wipes vanillamoddedcarbon
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 4
Rank#4,450top 20% · #1574 in EU
Last wipe26d agomonthly schedule
Next wipe8d 15hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123404:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

05010015020004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 20% of all ranked servers, top 54% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h.

The force wipe · high confidence

wipe-day peak4players, last three wipes

Coming wipes

  1. 8d 15hThu 5 Nov, 19:00 UTCFW
  2. 36d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 19 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:00 UTC FW26d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign AQR511EU · groups of 8+ · monthly · 23 on average AQRUX RUST BUILD | CREATIVE | SANDBOX
    Players 6/100
  2. 02MOD
    Callsign LXN015EU · groups of 16+ · monthly · 6 on average [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire
    Players 5/50
  3. 03MOD
    Callsign UTC010EU · groups of 8+ · monthly · 3 on average UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA
    Players 2/40
  4. 04MOD
    Callsign FRF001EU · groups of 8+ · monthly · 3 on average [EU]FreeFields/Creative/Building/Sandbox
    Players 1/35
  5. 05MOD
    Callsign HZB017EU · groups of 8+ · monthly · 1 on average HzB_TestServer
    Players 1/10
  6. 06MOD
    Callsign BLD014EU · groups of 8+ · 112 on average [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 47/999
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Potato HQ [BuildServer + NoRaid + NoAttack]?

EU Rust servers, tracked live, Modded servers, tracked live and Build, creative and sandbox servers — the Rust Tracker lists that include Potato HQ [BuildServer + NoRaid + NoAttack]. It comes up under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags does Potato HQ [BuildServer + NoRaid + NoAttack] carry, and what do they mean?

These tags are published by Potato HQ [BuildServer + NoRaid + NoAttack] for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^k (Build server): Base design and practice; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The server browser lists it under Europe. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on Potato HQ [BuildServer + NoRaid + NoAttack] when wipe day lands?

Recent wipes averaged a peak of 4 players. 19 hours after the latest wipe, the crowd peaked.

On what schedule does Potato HQ [BuildServer + NoRaid + NoAttack] wipe?

Once a month is the wipe rate at Potato HQ [BuildServer + NoRaid + NoAttack], on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 26 days 7 hours since this world was made. Its tags carry a monthly wipe schedule.

Location and Status

How reliable is Potato HQ [BuildServer + NoRaid + NoAttack], and is it online now?

Potato HQ [BuildServer + NoRaid + NoAttack] is up and online at this moment. By its own uptime figure, the last restart was roughly 21 hours ago. 99% uptime over the last 7 full days, with 166 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on Potato HQ [BuildServer + NoRaid + NoAttack]?

Confirmed for Potato HQ [BuildServer + NoRaid + NoAttack]: Rust network protocol 2635 and build 168909, Windows. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does Potato HQ [BuildServer + NoRaid + NoAttack] run?

For the last 48 hours it averaged 23 server fps; the floor was 5. Buildings, deployables and the rest of the world took it to a maximum of 158,099 entities. It drew as much as 4,498 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

What location is Potato HQ [BuildServer + NoRaid + NoAttack] hosted in?

Listed in Europe under EU: that is Potato HQ [BuildServer + NoRaid + NoAttack] by its own tags. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 51.148.167.242:11701.

Population

Is Potato HQ [BuildServer + NoRaid + NoAttack] busy?

Tracking Potato HQ [BuildServer + NoRaid + NoAttack]: 0 of 100 slots filled. Peak of 4 in the last seven days, average 0 players. Peak traffic in the last 48 hours came at 18:00 UTC, averaging 2 players.

What rank does Potato HQ [BuildServer + NoRaid + NoAttack] carry among Rust servers?

Seven-day player hours: #4,450 overall for Potato HQ [BuildServer + NoRaid + NoAttack], top 20% of ranked servers, #1,574 in Europe.

Settings

Which settings and rules are confirmed on Potato HQ [BuildServer + NoRaid + NoAttack]?

Nothing in Potato HQ [BuildServer + NoRaid + NoAttack]'s name states a gather rate. Up to 8 players per group, the game's default. build & creative is the game mode, no gathering, sandbox building only. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. Vanilla is its own label: as Facepunch ships it: rates, kits and rules are unchanged. VAC is on, Valve's anti-cheat.

Which map is confirmed for Potato HQ [BuildServer + NoRaid + NoAttack]?

A procedural map of size 5,000 runs on Potato HQ [BuildServer + NoRaid + NoAttack], generated by the game from seed 77491106. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

How do you get onto Potato HQ [BuildServer + NoRaid + NoAttack]?

Open the console in Rust with F1 after starting the game, then type client.connect 51.148.167.242:11701. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://discord.com/invite/uAuHaxe2ve.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^v,^k,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players Slots: 100.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Gameplay

^k
Build server Base design and practice.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.