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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H59
VANVanilla traffic
Callsign

DLM4426=

Delimited Gaming Private PvE

Online 50.35.89.41:28015 checked 2h ago

vanilla
Clearance · join
Players now 0/ ?
7-day average0peak 2
Rank#4,426top 20%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.8 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 2

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 20:59 UTC18d ago 2 – running 1
Fri 2 Oct, 22:53 UTC25d ago 1 halved by day 2 6.9 days 0
Thu 1 Oct, 22:42 UTC FW26d ago 1 – 1 days 0
Sun 27 Sep, 02:34 UTC31d ago 2 held half 4.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Delimited Gaming Private PvE appear in Rust Tracker lists and filters?

Community servers, no tags and Vanilla Rust servers, tracked live — the Rust Tracker lists that include Delimited Gaming Private PvE. These filters surface it on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.

What do the tags mean that Delimited Gaming Private PvE is listed under?

Listed for the server browser to read, Delimited Gaming Private PvE publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp0 (Max players): Slots: 0; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on Delimited Gaming Private PvE when wipe day lands?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 1 hours after it. The crowd stayed above half the peak until the next wipe in 50% of recent wipes. By day 2 the crowd dropped below half where it did not hold.

When does Delimited Gaming Private PvE wipe?

Wipe times at Delimited Gaming Private PvE are irregular, so no next wipe can be predicted. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 6 days since this world was made.

Location and Status

Is Delimited Gaming Private PvE up, and how does its uptime hold?

Right now Delimited Gaming Private PvE is online. The uptime it reports puts the last restart about 2 days 17 hours ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

Which Rust version is confirmed on Delimited Gaming Private PvE?

Rust network protocol 2635 and build 168909 on Linux is what Delimited Gaming Private PvE runs. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on Delimited Gaming Private PvE?

Server fps held an average of 230 across the last 48 hours, never below 218. Buildings, deployables and the rest of the world took it to a maximum of 129,713 entities. Memory peaked at 4,317 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is Delimited Gaming Private PvE hosted in?

Nothing on region from Delimited Gaming Private PvE; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 50.35.89.41:28015.

Population

How many players are on Delimited Gaming Private PvE right now?

0 players confirmed on Delimited Gaming Private PvE. Peak of 2 in the last seven days, average 0 players. At 20:00 UTC it drew its highest average of the last 48 hours: 1 players.

How does Delimited Gaming Private PvE compare in the rankings?

Top 20% of all ranked servers, and #4,426 on seven-day player hours: Delimited Gaming Private PvE.

Map and Rules

Which settings and rules are confirmed on Delimited Gaming Private PvE?

The name of Delimited Gaming Private PvE carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. Its label is vanilla: no changed rates, kits or rules — the game as Facepunch ships it. VAC is on, Valve's anti-cheat.

Which map is confirmed for Delimited Gaming Private PvE?

The map on Delimited Gaming Private PvE is procedural, size 4,800, seed 956306104, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

How do you get onto Delimited Gaming Private PvE?

To connect: start Rust, press F1, enter client.connect 50.35.89.41:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp0
Max players Slots: 0.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.