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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Y SRV11,854online PAX99,188playing OCC3,861with players WIPED 3H532
COMCommunity traffic
Callsign

ILG15269=

ILGaming Rust

Online 50.34.44.21:40010 checked 10m ago

quad softcore
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,269top 68%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 68% of all ranked servers, and #616 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign SFT016quad · monthly · 66 on average [EA] Softcore 1
    Players 44/350
  2. 02COM
    Callsign FCP021NA · quad · monthly · 59 on average [US] Facepunch Softcore 2
    Players 31/300
  3. 03COM
    Callsign RDD401OC · quad · monthly · 33 on average Reddit.com/r/PlayRust - AU Softcore
    Players 9/150
  4. 04COM
    Callsign RST003NA · quad · biweekly · 11 on average Rusty Sporks PvP | softcore / noob friendly
    Players 3/100
  5. 05COM
    Callsign SRV011EA · quad · weekly · 9 on average [红牛五倍]10.29日|新档|开荒|激战|爽玩
    Players 7/200
  6. 06COM
    Callsign SRV017EA · quad · weekly · 9 on average [红果十倍]10.30日|新档|开荒|激战|爽玩
    Players 7/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show ILGaming Rust?

On Rust Tracker, ILGaming Rust sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

What do the tags mean that ILGaming Rust is listed under?

These tags are published by ILGaming Rust for the game's server browser to read: gmsoftcore (Game mode): Easier rules apply: softcore; mp50 (Max players): Capacity: 50 slots; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

Which wipe times are confirmed for ILGaming Rust?

The record holds too few of ILGaming Rust's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 26 days 16 hours.

Location and Status

What is the uptime on ILGaming Rust, and is it online?

Right now ILGaming Rust is online. About 5 days 11 hours ago it restarted last, based on reported uptime. Uptime stood at 99% for the last 5 full days, 119 of 120 hours online. Rust Tracker logged it first on 23 October 2026.

Which Rust version is confirmed on ILGaming Rust?

Rust network protocol 2635 and build 168909 on Linux is what ILGaming Rust runs. The same protocol is required to join, and Steam updates it for you.

What is performance like on ILGaming Rust?

For the last 48 hours it averaged 17 server fps; the floor was 7. Buildings, deployables and the rest of the world took it to a maximum of 68,642 entities. Memory peaked at 2,776 MB. Players feel lag when fps drops and the entity count climbs.

What location is ILGaming Rust hosted in?

Nothing on region from ILGaming Rust; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 50.34.44.21:40010.

Player Count

What is the player count on ILGaming Rust?

ILGaming Rust is at 0 players, capacity 50. Seven-day average for this server: 0 players.

Where does ILGaming Rust sit in the server rankings?

Top 68% of all ranked servers, and #15,269 on seven-day player hours: ILGaming Rust. Within the quad group it sits at #616.

Map and Rules

Which settings and rules are confirmed on ILGaming Rust?

No gather rate appears in ILGaming Rust's name. A limit of 4 players applies per group (quad). softcore is the game mode, Facepunch's lighter mode, with part of your loot kept. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.

What map is ILGaming Rust on?

The map on ILGaming Rust is procedural, size 3,500, seed 569563, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

Which steps join ILGaming Rust?

To connect: start Rust, press F1, enter client.connect 50.34.44.21:40010 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4

Game

gmsoftcore
Game mode Easier rules apply: softcore.
mp50
Max players Capacity: 50 slots.
ts4
Group limit Teams are capped at 4.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.