Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,863online PAX104,004playing OCC3,955with players WIPED 3H547
COMCommunity traffic
Callsign

WND14554

WindowsGSM - Server #1

Offline 50.125.253.192:28015 checked 31d ago

Clearance · join
Players now 1/ 50 2% full
7-day average0peak –
Rank#14,554top 61%
Last wipe31d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep30 Sep2 Oct3 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 510 on average Rusty Moose |EU Mondays|
    Players 300/375
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 317 on average Rustoria.co - EU East Long
    Players 386/475
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 281 on average Rusty Moose |EU Main|
    Players 961/1000
  4. 04COM
    Callsign RST018EU · groups of 16+ · weekly · 276 on average Rustafied.com - EU Friday
    Players 43/100
  5. 05COM
    Callsign ELN111EU · groups of 14+ · monthly · 267 on average eulongtest (private perf box)
    Players 480/8
  6. 06COM
    Callsign RST015EU · groups of 16+ · weekly · 266 on average Rustoria.co - EU Main
    Players 977/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does WindowsGSM - Server #1 appear in Rust Tracker lists and filters?

On Rust Tracker, WindowsGSM - Server #1 sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on WindowsGSM - Server #1?

These tags are published by WindowsGSM - Server #1 for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

Which wipe times are confirmed for WindowsGSM - Server #1?

WindowsGSM - Server #1's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 31 days 22 hours since this world was made.

Location and Status

What is the uptime on WindowsGSM - Server #1, and is it online?

Offline: WindowsGSM - Server #1 confirmed offline, last seen 31 days 14 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 27 September 2026.

Which Rust version is confirmed on WindowsGSM - Server #1?

Confirmed for WindowsGSM - Server #1: Rust network protocol 2633 and build 165217, Windows. To join, your game must be on the same protocol; Steam handles the update.

Which location is WindowsGSM - Server #1 in?

Nothing on region from WindowsGSM - Server #1; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 50.125.253.192:28015.

Population

How many players are on WindowsGSM - Server #1 right now?

Last seen 31 days 14 hours ago; WindowsGSM - Server #1 is offline at present.

Where does WindowsGSM - Server #1 sit in the server rankings?

Top 61% of all ranked servers, and #14,554 on seven-day player hours: WindowsGSM - Server #1.

Settings

Which settings and rules are confirmed on WindowsGSM - Server #1?

No gather rate appears in WindowsGSM - Server #1's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

Which map is confirmed for WindowsGSM - Server #1?

A procedural map runs on WindowsGSM - Server #1, generated by the game.

Connect

Which steps join WindowsGSM - Server #1?

To connect: start Rust, press F1, enter client.connect 50.125.253.192:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs165217
Build This server runs game build 165217.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.