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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,731online PAX65,070playing OCC3,342with players WIPED 3H200
COMCommunity traffic
Callsign

GTR13597

GatorLand

Offline 50.115.8.14:25347 checked 19d ago

teams off hardcore
Clearance · join
Players now 1/ 40 2% full
7-day average0peak –
Rank#13,597top 62%
Last wipe21d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 2

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctMon 21 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 18:34 UTC21d ago 2 – running 0
Thu 1 Oct, 18:45 UTC FW28d ago 2 held half 7 days 0
Mon 21 Sep, 23:48 UTC38d ago 3 halved by day 2 9.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RDD017EU · no group limit · 9 on average Reddit.com/r/PlayRust - EU Hardcore
    Players 4/200
  2. 02COM
    Callsign FCP016EU · no group limit · monthly · 6 on average [EU] Facepunch Hardcore 1
    Players 5/400
  3. 03COM
    Callsign RST015EU · no group limit · weekly · 4 on average Rusticated.com - EU Hardcore Trio | Thursday Wipes
    Players 6/150
  4. 04COM
    Callsign RST010NA · no group limit · weekly · 4 on average Rustopia.gg - US Hardcore Trio
    Players 10/75
  5. 05COM
    Callsign FCP016NA · no group limit · monthly · 4 on average [US East] Facepunch Hardcore 1
    Players 3/400
  6. 06COM
    Callsign RST018OC · no group limit · weekly · 4 on average Rustafied.com - AU Hardcore
    Players 2/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry GatorLand?

On Rust Tracker, GatorLand sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

How should you read the tags on GatorLand?

The game's server browser reads these tags from GatorLand: gmhardcore (Game mode): A harsher ruleset: hardcore; mp40 (Max players): Capacity: 40 slots; ts0 (Group limit): Teams: off; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167231 (Build): Build: 167231; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on GatorLand when wipe day lands?

Recent wipes averaged a peak of 2 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 50% of recent wipes. In the other cases, half the peak was lost by day 2.

Which wipe times are confirmed for GatorLand?

Wipe times at GatorLand are irregular, so no next wipe can be predicted. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 21 days 5 hours since this world was made.

Server Details

What is the uptime on GatorLand, and is it online?

Offline now, GatorLand was last seen 19 days 16 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is GatorLand running?

Rust network protocol 2634 and build 167231 on Linux is what GatorLand runs. Steam updates it for you; your game must share the protocol to join.

What location is GatorLand hosted in?

Nothing on region from GatorLand; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 50.115.8.14:25347.

Population

What is the player count on GatorLand?

Offline: GatorLand, last seen 19 days 16 hours ago.

What rank does GatorLand carry among Rust servers?

Seven-day player hours put GatorLand at #13,597, within the top 62% of all ranked servers.

Settings

Which settings and rules are confirmed on GatorLand?

Nothing in GatorLand's name states a gather rate. No group limit appears. It runs hardcore, Facepunch's toughest setting. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

What map is GatorLand on?

Generated by the game, the procedural map on GatorLand measures 4,011.

Connect

What is the way to join GatorLand?

Open the console in Rust with F1 after starting the game, then type client.connect 50.115.8.14:25347. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmhardcore,cs167231,ts0

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp40
Max players Capacity: 40 slots.
ts0
Group limit Teams: off.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167231
Build Build: 167231.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.