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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,625online PAX41,682playing OCC3,017with players WIPED 3H84
COMCommunity traffic
Callsign

GLG15338=

glg_rust_vanilla

Online 50.106.4.98:28015 checked 11m ago

Clearance · join
Players now 0/ ?
7-day average0peak –
Rank#15,338top 69%
Last wipe254d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123409:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

010020030040009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 271/300
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 229/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 19/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 278 on average Rustoria.co - EU Main
    Players 24/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 275 on average Rustafied.com - EU Friday
    Players 24/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 247 on average Rustoria.co - EU East Medium
    Players 95/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show glg_rust_vanilla?

On Rust Tracker, glg_rust_vanilla sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on glg_rust_vanilla?

These tags are published by glg_rust_vanilla for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp0 (Max players): Slots: 0; ts8 (Group limit): Teams cap at 8; this is the game default; v2621 (Protocol): Your game must be on protocol 2621 to connect; cs143062 (Build): Build: 143062; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

Which wipe times are confirmed for glg_rust_vanilla?

glg_rust_vanilla's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 254 days 4 hours.

Location and Status

Is glg_rust_vanilla up, and how does its uptime hold?

Tracking shows glg_rust_vanilla online as of now. By its own uptime figure, the last restart was roughly 6 days 18 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 13 September 2026.

What Rust version is glg_rust_vanilla on?

Confirmed for glg_rust_vanilla: Rust network protocol 2621 and build 143062, Linux. The same protocol is required to join, and Steam updates it for you.

How smoothly does glg_rust_vanilla run?

For the last 48 hours it averaged 209 server fps; the floor was 195. Buildings, deployables and the rest of the world took it to a maximum of 76,962 entities. Memory peaked at 2,729 MB. A climbing entity count and low fps are what register as lag for players.

Which location is glg_rust_vanilla in?

No region is published by glg_rust_vanilla. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 50.106.4.98:28015.

Player Count

What is the player count on glg_rust_vanilla?

glg_rust_vanilla shows 0 players at this time. Seven-day average for this server: 0 players.

How does glg_rust_vanilla compare in the rankings?

Seven-day player hours put glg_rust_vanilla at #15,338, within the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on glg_rust_vanilla?

Nothing in glg_rust_vanilla's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

What map is glg_rust_vanilla on?

A procedural map of size 3,500 runs on glg_rust_vanilla, generated by the game from seed 679104. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

Which steps join glg_rust_vanilla?

To connect: start Rust, press F1, enter client.connect 50.106.4.98:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2621,gmrust,cs143062,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp0
Max players Slots: 0.
ts8
Group limit Teams cap at 8; this is the game default.
v2621
Protocol Your game must be on protocol 2621 to connect.
cs143062
Build Build: 143062.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.