Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO W SRV11,758online PAX58,600playing OCC3,466with players WIPED 3H133
MODModded traffic
Callsign

ASR3910=

ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho

Online EU 5.9.116.8:28035 checked 9m ago

monthly wipes vanillamoddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average1peak 3
Rank#3,910top 18% · #1426 in EU
Last wipe27d agomonthly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

05010015020023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 18% of all ranked servers, top 49% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h.

The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 9 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 14:34 UTC27d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RUS021EU · groups of 16+ · monthly · 91 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 60/700
  2. 02MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 10/1000
  3. 03MOD
    Callsign RUS029EU · groups of 16+ · monthly · 76 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 106/700
  4. 04MOD
    Callsign RUS025EU · groups of 16+ · monthly · 69 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
    Players 74/1000
  5. 05MOD
    Callsign RUS017EU · groups of 16+ · monthly · 67 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
    Players 6/1000
  6. 06MOD
    Callsign RUS029EU · groups of 16+ · monthly · 60 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
    Players 236/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

On Rust Tracker, ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho sits in these lists: EU Rust servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

Listed for the server browser to read, ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho publishes these tags: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): In the server browser it is listed under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho on wipe day?

At their busiest, recent wipes averaged 6 players. 9 hours after the latest wipe, the crowd peaked.

On what schedule does ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho wipe?

The only wipe at ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 5 hours since this world was made. A monthly wipe schedule is published in its tags.

Location and Status

Is ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho up, and how does its uptime hold?

ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho is up and online at this moment. About 14 hours ago it restarted last, based on reported uptime. 100% uptime over the last 7 full days, with 168 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho running?

Rust network protocol 2635 and build 168909 is the build on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

What is performance like on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

For the last 48 hours it averaged 106 server fps; the floor was 85. Maximum entities carried: 147,750, from buildings and deployables to everything else. Peak memory use: 5,742 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho sit?

Listed in Europe under EU: that is ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho by its own tags. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 5.9.116.8:28035.

Player Count

How many players are on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho right now?

Tracking ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho: 0 of 100 slots filled. Seven-day average 1 players; peak 3. Busiest window in 48 hours: 12:00 UTC, 3 players on average.

How does ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho compare in the rankings?

Top 18% of all ranked servers and #1,426 in Europe: ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho ranks #3,910 on player hours over the last seven days.

Settings

Which settings and rules are confirmed on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

Nothing in ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. Its label is vanilla: no changed rates, kits or rules — the game as Facepunch ships it. On: VAC, Valve's anti-cheat.

What map is ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho on?

The map on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho is procedural, size 4,500, seed 1915175380, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

How do you get onto ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

Open the console in Rust with F1 after starting the game, then type client.connect 5.9.116.8:28035. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/CnSvq2XqYf.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EU
Europe In the server browser it is listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.