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Rust TrackerRTRC · Radar control
ATIS RTRC INFO U SRV11,630online PAX43,856playing OCC3,098with players WIPED 3H89
COMCommunity traffic
Callsign

RST15400=

RustFicker

Online 5.83.171.55:11200 checked 15m ago

Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,400top 69%
Last wipe26d agono schedule published
Next wipe8d 10hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123409:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

02.557.51009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h.

The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 8d 10hThu 5 Nov, 19:00 UTCFW
  2. 36d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:56 UTC FW26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 536 on average Rusty Moose |EU Mondays|
    Players 410/350
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 206/225
  3. 03COM
    Callsign RST015EU · groups of 16+ · weekly · 318 on average Rustoria.co - EU Main
    Players 24/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · weekly · 317 on average Rusty Moose |EU Main|
    Players 21/250
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 276 on average Rustoria.co - EU East Medium
    Players 126/225
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 265 on average Rustafied.com - EU Friday
    Players 42/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show RustFicker?

These Rust Tracker lists carry RustFicker: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does RustFicker carry, and what do they mean?

The game's server browser reads these tags from RustFicker: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on RustFicker on wipe day?

The average peak across recent wipes: 0 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for RustFicker?

One wipe a month for RustFicker: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 26 days 14 hours.

Location and Status

Is RustFicker up, and how does its uptime hold?

Right now RustFicker is online. The uptime it reports puts the last restart about 1 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

What Rust version is RustFicker on?

Confirmed for RustFicker: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.

How smoothly does RustFicker run?

Average server fps over the last 48 hours: 10, with a low of 10. Peak entity count: 66,471, covering buildings, deployables and all else in the world. Peak memory use: 2,067 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is RustFicker hosted in?

Nothing on region from RustFicker; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 5.83.171.55:11200.

Population

What is the player count on RustFicker?

Tracking RustFicker: 0 of 50 slots filled. Seven-day average for this server: 0 players.

How does RustFicker compare in the rankings?

Top 69% of all ranked servers, and #15,400 on seven-day player hours: RustFicker.

Settings

Which settings and rules are confirmed on RustFicker?

The name of RustFicker carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

Which map is loaded on RustFicker?

Generated by the game from seed 6738, the procedural map on RustFicker measures 3,500. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

What is the way to join RustFicker?

To connect: start Rust, press F1, enter client.connect 5.83.171.55:11200 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.