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Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,698online PAX44,070playing OCC3,087with players WIPED 3H100
COMCommunity traffic
Callsign

LCL15446

My Local Test Server [No EAC]

Offline 5.83.132.130:28015 checked 40d ago

Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,446no region published
Last wipe40d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 565 on average Rusty Moose |EU Mondays|
    Players 221/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 136/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 27/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 289 on average Rustoria.co - EU Main
    Players 17/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 274 on average Rustafied.com - EU Friday
    Players 25/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 251 on average Rustoria.co - EU East Medium
    Players 27/225
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry My Local Test Server [No EAC]?

On Rust Tracker, My Local Test Server [No EAC] sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on My Local Test Server [No EAC]?

These tags are published by My Local Test Server [No EAC] for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

When does My Local Test Server [No EAC] wipe?

The record holds too few of My Local Test Server [No EAC]'s wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 40 days 8 hours.

Location and Status

How reliable is My Local Test Server [No EAC], and is it online now?

Tracking shows My Local Test Server [No EAC] offline as of now, last seen 40 days 1 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 18 September 2026.

What Rust version is My Local Test Server [No EAC] on?

Rust network protocol 2633 and build 164530 on Windows is what My Local Test Server [No EAC] runs. The same protocol is required to join, and Steam updates it for you.

What location is My Local Test Server [No EAC] hosted in?

No region is published by My Local Test Server [No EAC]. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 5.83.132.130:28015.

Player Count

What is the player count on My Local Test Server [No EAC]?

Last seen 40 days 1 hours ago; My Local Test Server [No EAC] is offline at present.

Where does My Local Test Server [No EAC] sit in the server rankings?

Seven-day player hours put My Local Test Server [No EAC] at #15,446, within the top – of all ranked servers.

Settings

Which settings and rules are confirmed on My Local Test Server [No EAC]?

Nothing in My Local Test Server [No EAC]'s name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. A community server: the server browser lists it under Community. Off: VAC, Valve's anti-cheat.

What map is My Local Test Server [No EAC] on?

Generated by the game: the procedural map on My Local Test Server [No EAC].

Connect

How do you get onto My Local Test Server [No EAC]?

Open the console in Rust with F1 after starting the game, then type client.connect 5.83.132.130:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players 10 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.