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Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,699online PAX51,000playing OCC3,284with players WIPED 3H142
COMCommunity traffic
Callsign

TMW14504

Timeweb Cloud

Offline 5.76.184.70:28015 checked 23d ago

Clearance · join
Players now 1/ 5 20% full
7-day average0peak –
Rank#14,504top 64%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 09:53 UTC23d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 520 on average Rusty Moose |EU Mondays|
    Players 377/425
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 336 on average Rustoria.co - EU Main
    Players 23/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 333 on average Rusty Moose |EU Main|
    Players 44/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 317 on average Rustoria.co - EU East Long
    Players 177/200
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 279 on average Rustoria.co - EU East Medium
    Players 68/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 263 on average Rustafied.com - EU Friday
    Players 76/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Timeweb Cloud?

On Rust Tracker, Timeweb Cloud sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does Timeweb Cloud carry, and what do they mean?

The game's server browser reads these tags from Timeweb Cloud: gmrust (Game mode): Rust survival, standard mode; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on Timeweb Cloud when wipe day lands?

The average peak across recent wipes: 1 players. 1 hours after the latest wipe, the crowd peaked.

On what schedule does Timeweb Cloud wipe?

Timeweb Cloud's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 23 days 14 hours since this world was made.

Location and Status

Is Timeweb Cloud up, and how does its uptime hold?

Tracking shows Timeweb Cloud offline as of now, last seen 23 days 13 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 4 October 2026.

Which Rust build is Timeweb Cloud running?

Rust network protocol 2634 and build 166652 is the build on Timeweb Cloud; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

What location is Timeweb Cloud hosted in?

Region: none published by Timeweb Cloud. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 5.76.184.70:28015.

Population

What is the player count on Timeweb Cloud?

Offline: Timeweb Cloud, last seen 23 days 13 hours ago.

Where does Timeweb Cloud sit in the server rankings?

Top 64% of all ranked servers, and #14,504 on seven-day player hours: Timeweb Cloud.

Settings

Which settings and rules are confirmed on Timeweb Cloud?

The name of Timeweb Cloud carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is loaded on Timeweb Cloud?

Generated by the game: the procedural map on Timeweb Cloud.

Connect

How do you get onto Timeweb Cloud?

To connect: start Rust, press F1, enter client.connect 5.76.184.70:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp5
Max players Capacity: 5 slots.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.