LCL13198
Local Debug (no EAC)
Offline 5.76.183.4:28015 checked 35d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 300/300
-
02COMPlayers 19/250
-
03COMPlayers 17/250
-
04COMPlayers 188/200
-
05COMPlayers 99/200
-
06COMPlayers 25/100
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Local Debug (no EAC)?
On Rust Tracker, Local Debug (no EAC) sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that Local Debug (no EAC) is listed under?
The game's server browser reads these tags from Local Debug (no EAC): gmrust (Game mode): Survival as standard Rust plays; mp8 (Max players): Slots: 8; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163207 (Build): Build: 163207; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
Which wipe times are confirmed for Local Debug (no EAC)?
The record holds too few of Local Debug (no EAC)'s wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 52 days 1 hours.
Location and Status
Is Local Debug (no EAC) up, and how does its uptime hold?
Offline: Local Debug (no EAC) confirmed offline, last seen 35 days 14 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 17 September 2026.
What Rust version is Local Debug (no EAC) on?
Rust network protocol 2633 and build 163207 is the build on Local Debug (no EAC); the platform is Windows. The same protocol is required to join, and Steam updates it for you.
Which location is Local Debug (no EAC) in?
Nothing on region from Local Debug (no EAC); none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 5.76.183.4:28015.
Player Count
Is Local Debug (no EAC) busy?
Offline: Local Debug (no EAC), last seen 35 days 14 hours ago.
Where does Local Debug (no EAC) sit in the server rankings?
On player hours over seven days, Local Debug (no EAC) ranks #13,198, inside the top 57% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Local Debug (no EAC)?
Nothing in Local Debug (no EAC)'s name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. A community server: the server browser lists it under Community. VAC is off, Valve's anti-cheat.
What map is Local Debug (no EAC) on?
A procedural map runs on Local Debug (no EAC), generated by the game.
Connect
Which steps join Local Debug (no EAC)?
Open the console in Rust with F1 after starting the game, then type client.connect 5.76.183.4:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp8,ptrak,$r?,v2633,gmrust,cs163207,ts8
Game
gmrust
mp8
ts8
v2633
cs163207
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.