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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,883online PAX104,335playing OCC3,951with players WIPED 3H530
MODModded traffic
Callsign

WLD2663=

[UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+

Online 5.59.107.40:28015 checked 10m ago

2x monthly wipes vanillamoddedoxide
Clearance · join
Players now 4/ 50 8% full
7-day average1peak 6
Rank#2,663top 12%
Last wipe6d agomonthly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0246820:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h.

The force wipe · high confidence

usual gap2.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 1

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 23 OctMon 19 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 13:54 UTC6d ago 2 – running 2
Mon 19 Oct, 22:32 UTC9d ago 3 held half 3.6 days 1
Sat 17 Oct, 21:37 UTC11d ago 4 halved by day 1 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign ATL015EU · groups of 16+ · 2x · monthly · 825 on average Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
    Players 680/800
  2. 02MOD
    Callsign VTL015EU · groups of 16+ · 2x · monthly · 609 on average Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
    Players 1,557/1600
  3. 03MOD
    Callsign RNG017EU · groups of 50+ · 2x · monthly · 349 on average EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
    Players 825/850
  4. 04MOD
    Callsign VTL015EU · groups of 16+ · 2x · monthly · 294 on average Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes
    Players 1,085/1200
  5. 05MOD
    Callsign LMT015EU · groups of 12+ · 2x · monthly · 280 on average EU Limitless 2x Monthly Main | No BP Wipes | x2
    Players 319/345
  6. 06MOD
    Callsign MRG002EU · groups of 300+ · 2x · monthly · 142 on average MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10
    Players 106/500
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

These Rust Tracker lists carry [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+: 2x Rust servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x.

Which tags does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ carry, and what do they mean?

These tags are published by [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ on wipe day?

At their busiest, recent wipes averaged 3 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. By day 1 the crowd dropped below half where it did not hold.

When does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ wipe?

The only wipe at [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 6 days 5 hours. Tags list a monthly wipe schedule.

Location and Status

How reliable is [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+, and is it online now?

Right now [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ is online. By its own uptime figure, the last restart was roughly 3 days ago. Uptime stood at 98% for the last 7 full days, 164 of 168 hours online. Rust Tracker logged it first on 17 October 2026.

Which Rust version is confirmed on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

Rust network protocol 2635 and build 168909 on Windows is what [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ runs. Steam updates it for you; your game must share the protocol to join.

What is performance like on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

Average server fps over the last 48 hours: 157, with a low of 87. Maximum entities carried: 76,130, from buildings and deployables to everything else. Peak memory use: 3,021 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ in?

No region tag from [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+, but the name points to Europe. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 5.59.107.40:28015.

Player Count

How many players are on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ right now?

[UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ is at 4 players, capacity 50. Seven-day average 1 players; peak 6. Busiest window in 48 hours: 14:00 UTC, 5 players on average.

What rank does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ carry among Rust servers?

Top 12% of all ranked servers, and #2,663 on seven-day player hours: [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+.

Map and Rules

Which settings and rules are confirmed on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

The name says it: [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ runs 2x gather. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. Its label is vanilla: no changed rates, kits or rules — the game as Facepunch ships it. VAC is on, Valve's anti-cheat.

What map is [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ on?

The map on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ is procedural, size 3,500, seed 75677, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

What is the way to join [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

Open the console in Rust with F1 after starting the game, then type client.connect 5.59.107.40:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://discord.com/invite/8GF446Tz3Y.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.