TST15998
Test
Offline 5.59.105.103:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 581/675
-
02COMPlayers 366/525
-
03COMPlayers 46/250
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04COMPlayers 44/250
-
05COMPlayers 127/200
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06COMPlayers 144/300
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Test?
Community servers, no tags — the Rust Tracker lists that include Test. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that Test is listed under?
The game's server browser reads these tags from Test: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166640 (Build): The game build is 166640; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
Which wipe times are confirmed for Test?
Test's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 29 days 7 hours.
Server Details
What is the uptime on Test, and is it online?
Tracking shows Test offline as of now, last seen 25 days 8 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 3 October 2026.
Which Rust build is Test running?
Rust network protocol 2634 and build 166640 on Windows is what Test runs. The same protocol is required to join, and Steam updates it for you.
What location is Test hosted in?
Region: none published by Test. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 5.59.105.103:28015.
Population
What is the player count on Test?
Last seen 25 days 8 hours ago; Test is offline at present.
How does Test compare in the rankings?
On player hours over seven days, Test ranks #15,998, inside the top 70% of all ranked servers.
Settings
Which settings and rules are confirmed on Test?
No gather rate appears in Test's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.
Which map is loaded on Test?
Generated by the game: the procedural map on Test.
Connect
What is the way to join Test?
To connect: start Rust, press F1, enter client.connect 5.59.105.103:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2634,gmrust,cs166640,ts8
Game
gmrust
mp2
ts8
v2634
cs166640
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.