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Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,837online PAX81,308playing OCC3,746with players WIPED 3H263
MODModded traffic
Callsign

RZR15478

RAZER FAMILY

Offline 5.57.39.214:28015 checked 40d ago

monthly wipes moddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,478top 70%
Last wipe40d agomonthly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h.

The force wipe · high confidence

usual gap1.5 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 4hThu 5 Nov, 19:00 UTCFW
  2. 35d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 18 SepFri 18 SepTue 15 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 20:10 UTC40d ago 0 – running 0
Fri 18 Sep, 00:01 UTC41d ago 0 – 0.8 days 2
Tue 15 Sep, 16:25 UTC43d ago 2 held half 2.3 days 0
Mon 14 Sep, 05:17 UTC45d ago 2 – 1.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  4. 04MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does RAZER FAMILY appear in Rust Tracker lists and filters?

These Rust Tracker lists carry RAZER FAMILY: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the tags mean that RAZER FAMILY is listed under?

These tags are published by RAZER FAMILY for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on RAZER FAMILY when wipe day lands?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it. Half the peak was held until the next wipe in 100% of its recent wipes.

When does RAZER FAMILY wipe?

One wipe a month for RAZER FAMILY: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 40 days 18 hours. A monthly wipe schedule is published in its tags.

Location and Status

Is RAZER FAMILY up, and how does its uptime hold?

Tracking shows RAZER FAMILY offline as of now, last seen 40 days 18 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 14 September 2026.

Which Rust build is RAZER FAMILY running?

Confirmed for RAZER FAMILY: Rust network protocol 2633 and build 163794, Windows. To join, your game must be on the same protocol; Steam handles the update.

What location is RAZER FAMILY hosted in?

Nothing on region from RAZER FAMILY; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 5.57.39.214:28015.

Population

Is RAZER FAMILY busy?

Offline now for RAZER FAMILY, last seen 40 days 18 hours ago.

Where does RAZER FAMILY sit in the server rankings?

Top 70% of all ranked servers, and #15,478 on seven-day player hours: RAZER FAMILY.

Map and Rules

Which settings and rules are confirmed on RAZER FAMILY?

No gather rate appears in RAZER FAMILY's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is confirmed for RAZER FAMILY?

The map on RAZER FAMILY is procedural, size 3,000, seed 2035896783, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

What is the way to join RAZER FAMILY?

Open the console in Rust with F1 after starting the game, then type client.connect 5.57.39.214:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,^m,gmvanilla,cs163794,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs163794
Build This server runs game build 163794.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.