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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Y SRV11,817online PAX87,514playing OCC3,688with players WIPED 3H401
MODModded traffic
Callsign

FNS6877

10000x Funserver

Offline 5.39.17.19:23296 checked 22h ago

10000x moddedoxide
Clearance · join
Players now 0/ 40 0% full
7-day average0peak 1
Rank#6,877top 31%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
0123422:0003:0007:0012:0016:0022:00

Hourly average and peak, UTC.

Server performance

025507510022:0003:0007:0012:0016:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.9 daysbetween real wipes
on rhythm29%of its recent wipes
wipe-day peak1players, last three wipes
crowd held75%else halves by day 1

The first 48 hours of its last wipes

Tue 27 OctFri 23 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 04:13 UTC2d ago 1 – running 0
Fri 23 Oct, 22:45 UTC5d ago 1 held half 3.2 days 1
Wed 21 Oct, 15:26 UTC8d ago 2 held half 2.3 days 1
Tue 20 Oct, 11:42 UTC9d ago 2 – 1.2 days 1
Sat 17 Oct, 13:51 UTC12d ago 2 held half 2.9 days 0
Fri 9 Oct, 23:44 UTC19d ago 1 halved by day 1 7.6 days 0
Sat 19 Sep, 00:06 UTC40d ago 1 halved by day 2 21 days 0
Fri 18 Sep, 17:29 UTC41d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 386/450
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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry 10000x Funserver?

Rust servers: gather rate above 10x and Modded servers, tracked live — the Rust Tracker lists that include 10000x Funserver. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: More than 10x.

Which tags does 10000x Funserver carry, and what do they mean?

The game's server browser reads these tags from 10000x Funserver: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): Slots: 40; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on 10000x Funserver on wipe day?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it. The crowd stayed above half the peak until the next wipe in 75% of recent wipes. By day 1 the crowd dropped below half where it did not hold.

Which wipe times are confirmed for 10000x Funserver?

Wipe times at 10000x Funserver are irregular, so no next wipe can be predicted. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 2 days 17 hours.

Server Details

Is 10000x Funserver up, and how does its uptime hold?

Offline: 10000x Funserver confirmed offline, last seen 22 hours ago. About 41 hours ago it restarted last, based on reported uptime. 166 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on 10000x Funserver?

Rust network protocol 2635 and build 168909 is the build on 10000x Funserver; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

Is 10000x Funserver holding performance?

Server fps held an average of 77 across the last 48 hours, never below 22. Maximum entities carried: 103,140, from buildings and deployables to everything else. It drew as much as 5,610 MB of memory. A climbing entity count and low fps are what register as lag for players.

Which location is 10000x Funserver in?

Nothing on region from 10000x Funserver; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 5.39.17.19:23296.

Player Count

Is 10000x Funserver busy?

Last seen 22 hours ago; 10000x Funserver is offline at present. Seven-day average 0 players; peak 1.

How does 10000x Funserver compare in the rankings?

On player hours over seven days, 10000x Funserver ranks #6,877, inside the top 31% of all ranked servers.

Settings

Which settings and rules are confirmed on 10000x Funserver?

Going by its name, 10000x Funserver runs 10000x gather. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is off, Valve's anti-cheat.

Which map is confirmed for 10000x Funserver?

Generated by the game from seed 37631, the procedural map on 10000x Funserver measures 4,250. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

What is the way to join 10000x Funserver?

To connect: start Rust, press F1, enter client.connect 5.39.17.19:23296 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players Slots: 40.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.