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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,835online PAX97,516playing OCC3,868with players WIPED 3H532
MODModded traffic
Callsign

LST3594=

[EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor

Online EU 5.39.17.16:28015 checked 7m ago

vanillamoddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average1peak 6
Rank#3,594top 16% · #1331 in EU
Last wipe28d agono schedule published
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers, top 46% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h.

The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:47 UTC FW28d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 133/100
  2. 02MOD
    Callsign RTR811EU · groups of 16+ · weekly · 118 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 149/225
  3. 03MOD
    Callsign RUS021EU · groups of 16+ · monthly · 96 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 51/700
  4. 04MOD
    Callsign RUS029EU · groups of 16+ · monthly · 91 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 138/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 85 on average RustSpain.com | EU Main
    Players 347/350
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 16/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor appear in Rust Tracker lists and filters?

On Rust Tracker, [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor sits in these lists: EU Rust servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor is listed under?

Listed for the server browser to read, [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): The server browser lists it under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor on wipe day?

The average peak across recent wipes: 5 players. The peak on the latest wipe came 24 hours after it.

On what schedule does [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor wipe?

The only wipe at [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 28 days since this world was made.

Location and Status

How reliable is [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor, and is it online now?

Tracking shows [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor online as of now. By its own uptime figure, the last restart was roughly 22 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust build is [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor running?

Rust network protocol 2635 and build 168909 is the build on [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

How smoothly does [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor run?

Average server fps over the last 48 hours: 57, with a low of 37. Buildings, deployables and the rest of the world took it to a maximum of 251,799 entities. Peak memory use: 6,588 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor hosted in?

Listed in Europe under EU: that is [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor by its own tags. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 5.39.17.16:28015.

Player Count

Is [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor busy?

Tracking [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor: 0 of 50 slots filled. Seven-day average 1 players; peak 6. Busiest window in 48 hours: 17:00 UTC, 1 players on average.

How does [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor compare in the rankings?

Top 16% of all ranked servers and #1,331 in Europe: [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor ranks #3,594 on player hours over the last seven days.

Map and Rules

Which settings and rules are confirmed on [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor?

The name of [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. Its label is vanilla: as Facepunch ships it: rates, kits and rules are unchanged. VAC is on, Valve's anti-cheat.

What map is [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor on?

The map on [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor is procedural, size 6,000, seed 1093243989, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

How do you get onto [EU]Lost Isle|PvPvE|NoWipe|RaidBases|RaidProtection|1xLoot|&Mor?

To connect: start Rust, press F1, enter client.connect 5.39.17.16:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^v,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.