ZOM15295
ZombieModsX5-10
Offline 5.252.103.130:35000 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 20h.
The force wipe · high confidence
Coming wipes
- 7d 20hThu 5 Nov, 19:00 UTCFW
- 35d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 46 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 19:40 UTC26d ago | 1 | – | running | 0 |
| Mon 21 Sep, 12:29 UTC37d ago | 1 | halved by day 2 | 11.3 days | 1 |
| Sun 20 Sep, 19:52 UTC38d ago | 3 | – | 0.7 days | 0 |
| Sat 19 Sep, 20:35 UTC39d ago | 3 | – | 1 days | 1 |
| Thu 17 Sep, 17:18 UTC41d ago | 3 | halved by day 1 | 2.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 79/700
-
02MODPlayers 18/1000
-
03MODPlayers 151/700
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04MODPlayers 98/1000
-
05MODPlayers 9/1000
-
06MODPlayers 310/1000
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry ZombieModsX5-10?
These Rust Tracker lists carry ZombieModsX5-10: Modded servers, tracked live and Zombie servers, on radar. These filters surface it on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which tags does ZombieModsX5-10 carry, and what do they mean?
Listed for the server browser to read, ZombieModsX5-10 publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): 10 slots on this server; ts10 (Group limit): Teams are capped at 10; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What happens on ZombieModsX5-10 on wipe day?
The average peak across recent wipes: 2 players. The peak on the latest wipe came 46 hours after it. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. By day 1.5 the crowd dropped below half where it did not hold.
On what schedule does ZombieModsX5-10 wipe?
The only wipe at ZombieModsX5-10 is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 2 hours since this world was made. Tags list a monthly wipe schedule.
Location and Status
How reliable is ZombieModsX5-10, and is it online now?
Tracking shows ZombieModsX5-10 offline as of now, last seen 11 days 1 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 17 September 2026.
Which Rust build is ZombieModsX5-10 running?
Rust network protocol 2634 and build 167781 on Windows is what ZombieModsX5-10 runs. Steam updates it for you; your game must share the protocol to join.
Which location is ZombieModsX5-10 in?
Nothing on region from ZombieModsX5-10; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 5.252.103.130:35000.
Population
How many players are on ZombieModsX5-10 right now?
Last seen 11 days 1 hours ago; ZombieModsX5-10 is offline at present.
How does ZombieModsX5-10 compare in the rankings?
Top 70% of all ranked servers, and #15,295 on seven-day player hours: ZombieModsX5-10.
Map and Rules
Which settings and rules are confirmed on ZombieModsX5-10?
The name of ZombieModsX5-10 carries no gather rate. The group limit is 10 players. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
What map is ZombieModsX5-10 on?
A procedural map of size 4,500 runs on ZombieModsX5-10, generated by the game from seed 2050231722. Look at it on RustMaps from this page: equal size and seed return the same map.
Connect
Which steps join ZombieModsX5-10?
Open the console in Rust with F1 after starting the game, then type client.connect 5.252.103.130:35000. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://xlgames.pro.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,^m,gmrust,cs167781,ts10,^o^z
Game
gmrust
mp10
ts10
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.