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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,700online PAX38,808playing OCC2,943with players WIPED 3H91
COMCommunity traffic
Callsign

SRV13697

ServerName

Offline 5.183.145.219:28015 checked 21d ago

Clearance · join
Players now 1/ 5 20% full
7-day average0peak –
Rank#13,697top 62%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 10:47 UTC25d ago 1 – running 1
Fri 2 Oct, 16:22 UTC26d ago 1 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 176/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 120/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 18/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 288 on average Rustoria.co - EU Main
    Players 14/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 274 on average Rustafied.com - EU Friday
    Players 20/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 250 on average Rustoria.co - EU East Medium
    Players 25/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show ServerName?

These Rust Tracker lists carry ServerName: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does ServerName carry, and what do they mean?

Listed for the server browser to read, ServerName publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167058 (Build): Build: 167058; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on ServerName on wipe day?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 27 hours after it.

Which wipe times are confirmed for ServerName?

ServerName's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 25 days 15 hours.

Location and Status

How reliable is ServerName, and is it online now?

Tracking shows ServerName offline as of now, last seen 21 days 8 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 1 October 2026.

Which Rust version is confirmed on ServerName?

Rust network protocol 2634 and build 167058 on Windows is what ServerName runs. The same protocol is required to join, and Steam updates it for you.

What location is ServerName hosted in?

No region is published by ServerName. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 5.183.145.219:28015.

Population

Is ServerName busy?

Offline: ServerName, last seen 21 days 8 hours ago.

Where does ServerName sit in the server rankings?

On player hours over seven days, ServerName ranks #13,697, inside the top 62% of all ranked servers.

Settings

Which settings and rules are confirmed on ServerName?

Nothing in ServerName's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

Which map is loaded on ServerName?

Generated by the game: the procedural map on ServerName.

Connect

What is the way to join ServerName?

To connect: start Rust, press F1, enter client.connect 5.183.145.219:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp5
Max players Capacity: 5 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167058
Build Build: 167058.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.