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Rust TrackerRTRC · Radar control
ATIS RTRC INFO M SRV11,680online PAX52,558playing OCC3,201with players WIPED 3H137
MODModded traffic
Callsign

LCL15308

Local PVE | Closed test

Offline 5.18.144.106:28015 checked 9d ago

moddedoxidepve
Clearance · join
Players now 0/ 4 0% full
7-day average0peak –
Rank#15,308top 70%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign BRT016NA · no group limit · biweekly · 253 on average [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
    Players 108/2000
  2. 02MOD
    Callsign BRT016EU · no group limit · biweekly · 242 on average [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
    Players 147/2000
  3. 03MOD
    Callsign CHR017NA · groups of 8+ · biweekly · 106 on average Chrayntopia ♡ ︎PvE | RP | PvP
    Players 31/200
  4. 04MOD
    Callsign PVE016EA · groups of 16+ · biweekly · 58 on average 【炮炮PVE启蒙】纯净|特色|突袭|技能
    Players 56/200
  5. 05MOD
    Callsign RLC015groups of 30+ · monthly · 54 on average [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
    Players 27/300
  6. 06MOD
    Callsign TRV010EU · groups of 30+ · biweekly · 50 on average TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
    Players 38/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Local PVE | Closed test?

PvE servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include Local PVE | Closed test. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Local PVE | Closed test?

Listed for the server browser to read, Local PVE | Closed test publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp4 (Max players): 4 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

Which wipe times are confirmed for Local PVE | Closed test?

The record holds too few of Local PVE | Closed test's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 9 days 23 hours.

Server Details

What is the uptime on Local PVE | Closed test, and is it online?

Tracking shows Local PVE | Closed test offline as of now, last seen 9 days 22 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 19 October 2026.

Which Rust build is Local PVE | Closed test running?

Rust network protocol 2634 and build 167781 on Windows is what Local PVE | Closed test runs. The same protocol is required to join, and Steam updates it for you.

Which location is Local PVE | Closed test in?

Nothing on region from Local PVE | Closed test; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 5.18.144.106:28015.

Player Count

How many players are on Local PVE | Closed test right now?

Offline: Local PVE | Closed test, last seen 9 days 22 hours ago.

How does Local PVE | Closed test compare in the rankings?

Seven-day player hours put Local PVE | Closed test at #15,308, within the top 70% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Local PVE | Closed test?

No gather rate appears in Local PVE | Closed test's name. Up to 8 players per group, the game's default. It runs pve, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for Local PVE | Closed test?

Procedural map on Local PVE | Closed test, made by the game.

How to Join

What is the way to join Local PVE | Closed test?

Open the console in Rust with F1 after starting the game, then type client.connect 5.18.144.106:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp4
Max players 4 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build Build: 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.