LCL15308
Local PVE | Closed test
Offline 5.18.144.106:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 108/2000
-
02MODPlayers 147/2000
-
03MODPlayers 31/200
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04MODPlayers 56/200
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05MODPlayers 27/300
-
06MODPlayers 38/100
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Local PVE | Closed test?
PvE servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include Local PVE | Closed test. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Local PVE | Closed test?
Listed for the server browser to read, Local PVE | Closed test publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp4 (Max players): 4 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
Which wipe times are confirmed for Local PVE | Closed test?
The record holds too few of Local PVE | Closed test's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 9 days 23 hours.
Server Details
What is the uptime on Local PVE | Closed test, and is it online?
Tracking shows Local PVE | Closed test offline as of now, last seen 9 days 22 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 19 October 2026.
Which Rust build is Local PVE | Closed test running?
Rust network protocol 2634 and build 167781 on Windows is what Local PVE | Closed test runs. The same protocol is required to join, and Steam updates it for you.
Which location is Local PVE | Closed test in?
Nothing on region from Local PVE | Closed test; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 5.18.144.106:28015.
Player Count
How many players are on Local PVE | Closed test right now?
Offline: Local PVE | Closed test, last seen 9 days 22 hours ago.
How does Local PVE | Closed test compare in the rankings?
Seven-day player hours put Local PVE | Closed test at #15,308, within the top 70% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Local PVE | Closed test?
No gather rate appears in Local PVE | Closed test's name. Up to 8 players per group, the game's default. It runs pve, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
Which map is confirmed for Local PVE | Closed test?
Procedural map on Local PVE | Closed test, made by the game.
How to Join
What is the way to join Local PVE | Closed test?
Open the console in Rust with F1 after starting the game, then type client.connect 5.18.144.106:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp4,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp4
ts8
v2634
cs167781
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.