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Rust TrackerRTRC · Radar control
ATIS RTRC INFO U SRV11,847online PAX83,714playing OCC3,952with players WIPED 3H170
MODModded traffic
Callsign

ZRS6033=

ZRust #7 [ x3 | Kits | TP | NO Clans ]

Online 5.166.240.61:28019 checked 6m ago

3x moddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 1
Rank#6,033top 27%
Last wipe25d agono schedule published
Next wipe8d 22hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h.

The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 8d 22hThu 5 Nov, 19:00 UTCFW
  2. 36d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:01 UTC FW25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign ATL015EU · groups of 16+ · 3x · weekly · 383 on average Atlas - EU 3x | No BPs | Mondays
    Players 786/850
  2. 02MOD
    Callsign VTL015EU · groups of 14+ · 3x · weekly · 164 on average Vital Rust - EU Mondays | 3x | No BPs
    Players 374/425
  3. 03MOD
    Callsign HLL010NA · groups of 8+ · 3x · biweekly · 123 on average HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED
    Players 50/100
  4. 04MOD
    Callsign HLL010NA · groups of 8+ · 3x · biweekly · 119 on average HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED
    Players 172/180
  5. 05MOD
    Callsign ACR010NA · groups of 8+ · 3x · biweekly · 104 on average AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED
    Players 77/125
  6. 06MOD
    Callsign FLM521groups of 30+ · 3x · weekly · 99 on average FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10
    Players 175/350
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry ZRust #7 [ x3 | Kits | TP | NO Clans ]?

3x Rust servers: live tracking and Modded servers, tracked live — the Rust Tracker lists that include ZRust #7 [ x3 | Kits | TP | NO Clans ]. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.

How should you read the tags on ZRust #7 [ x3 | Kits | TP | NO Clans ]?

Listed for the server browser to read, ZRust #7 [ x3 | Kits | TP | NO Clans ] publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on ZRust #7 [ x3 | Kits | TP | NO Clans ] when wipe day lands?

Recent wipes averaged a peak of 1 players. 3 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for ZRust #7 [ x3 | Kits | TP | NO Clans ]?

The only wipe at ZRust #7 [ x3 | Kits | TP | NO Clans ] is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 25 days 21 hours.

Server Details

Is ZRust #7 [ x3 | Kits | TP | NO Clans ] up, and how does its uptime hold?

Right now ZRust #7 [ x3 | Kits | TP | NO Clans ] is online. By its own uptime figure, the last restart was roughly 18 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

What Rust version is ZRust #7 [ x3 | Kits | TP | NO Clans ] on?

Rust network protocol 2635 and build 168909 on Windows is what ZRust #7 [ x3 | Kits | TP | NO Clans ] runs. The same protocol is required to join, and Steam updates it for you.

Is ZRust #7 [ x3 | Kits | TP | NO Clans ] holding performance?

Average server fps over the last 48 hours: 111, with a low of 82. Peak entity count: 153,195, covering buildings, deployables and all else in the world. It drew as much as 4,369 MB of memory. A climbing entity count and low fps are what register as lag for players.

Where does ZRust #7 [ x3 | Kits | TP | NO Clans ] sit?

Region: none published by ZRust #7 [ x3 | Kits | TP | NO Clans ]. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 5.166.240.61:28019.

Population

Is ZRust #7 [ x3 | Kits | TP | NO Clans ] busy?

ZRust #7 [ x3 | Kits | TP | NO Clans ] is at 0 players, capacity 100. Over seven days: average 0, peak 1 players. At 21:00 UTC it drew its highest average of the last 48 hours: 1 players.

What rank does ZRust #7 [ x3 | Kits | TP | NO Clans ] carry among Rust servers?

Top 27% of all ranked servers, and #6,033 on seven-day player hours: ZRust #7 [ x3 | Kits | TP | NO Clans ].

Settings

Which settings and rules are confirmed on ZRust #7 [ x3 | Kits | TP | NO Clans ]?

The name says it: ZRust #7 [ x3 | Kits | TP | NO Clans ] runs 3x gather. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

What map is ZRust #7 [ x3 | Kits | TP | NO Clans ] on?

The map on ZRust #7 [ x3 | Kits | TP | NO Clans ] is procedural, size 5,000, seed 381169, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

Which steps join ZRust #7 [ x3 | Kits | TP | NO Clans ]?

Open the console in Rust with F1 after starting the game, then type client.connect 5.166.240.61:28019. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp100
Max players Slots: 100.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.