Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,700online PAX41,781playing OCC3,029with players WIPED 3H99
COMCommunity traffic
Callsign

TST14315

Test

Offline 5.164.51.182:28015 checked 27d ago

Clearance · join
Players now 1/ 10 10% full
7-day average0peak –
Rank#14,315top 60%
Last wipe28d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 00:40 UTC28d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 565 on average Rusty Moose |EU Mondays|
    Players 198/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 123/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 24/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 289 on average Rustoria.co - EU Main
    Players 11/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 274 on average Rustafied.com - EU Friday
    Players 23/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 251 on average Rustoria.co - EU East Medium
    Players 29/225
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Test appear in Rust Tracker lists and filters?

On Rust Tracker, Test sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that Test is listed under?

These tags are published by Test for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on Test on wipe day?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

When does Test wipe?

Too few wipes on record for Test to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 28 days since this world was made.

Server Details

Is Test up, and how does its uptime hold?

Offline now, Test was last seen 27 days 22 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 30 September 2026.

Which Rust build is Test running?

Confirmed for Test: Rust network protocol 2633 and build 165217, Windows. To join, your game must be on the same protocol; Steam handles the update.

What location is Test hosted in?

Region: none published by Test. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 5.164.51.182:28015.

Player Count

Is Test busy?

Last seen 27 days 22 hours ago; Test is offline at present.

What rank does Test carry among Rust servers?

On player hours over seven days, Test ranks #14,315, inside the top 60% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Test?

Nothing in Test's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.

Connect

What is the way to join Test?

To connect: start Rust, press F1, enter client.connect 5.164.51.182:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players Slots: 10.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs165217
Build Build: 165217.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.