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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,661online PAX51,383playing OCC3,245with players WIPED 3H92
COMCommunity traffic
Callsign

TST15457

Test Private Server

Offline 5.155.169.38:28015 checked 35d ago

Clearance · join
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,457top 67%
Last wipe35d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 538 on average Rusty Moose |EU Mondays|
    Players 405/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 284/325
  3. 03COM
    Callsign RST015EU · groups of 16+ · weekly · 316 on average Rustoria.co - EU Main
    Players 35/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · weekly · 315 on average Rusty Moose |EU Main|
    Players 26/250
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 275 on average Rustoria.co - EU East Medium
    Players 160/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 265 on average Rustafied.com - EU Friday
    Players 65/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Test Private Server?

Community servers, no tags — the Rust Tracker lists that include Test Private Server. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that Test Private Server is listed under?

These tags are published by Test Private Server for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

On what schedule does Test Private Server wipe?

The record holds too few of Test Private Server's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 35 days 17 hours.

Server Details

Is Test Private Server up, and how does its uptime hold?

Tracking shows Test Private Server offline as of now, last seen 35 days 12 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 22 September 2026.

What Rust version is Test Private Server on?

Confirmed for Test Private Server: Rust network protocol 2633 and build 164530, Windows. Steam updates it for you; your game must share the protocol to join.

Which location is Test Private Server in?

No region is published by Test Private Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 5.155.169.38:28015.

Player Count

What is the player count on Test Private Server?

Last seen 35 days 12 hours ago; Test Private Server is offline at present.

How does Test Private Server compare in the rankings?

Top 67% of all ranked servers, and #15,457 on seven-day player hours: Test Private Server.

Settings

Which settings and rules are confirmed on Test Private Server?

No gather rate appears in Test Private Server's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. A community server: the server browser lists it under Community. Off: VAC, Valve's anti-cheat.

Which map is confirmed for Test Private Server?

Generated by the game: the procedural map on Test Private Server.

Connect

Which steps join Test Private Server?

To connect: start Rust, press F1, enter client.connect 5.155.169.38:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players Capacity: 2 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs164530
Build Build: 164530.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.