Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO W SRV11,773online PAX67,310playing OCC3,523with players WIPED 3H192
MODModded traffic
Callsign

JOE13592

Joehoe6767

Offline 5.135.198.197:25593 checked 11d ago

moddedoxide
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#13,592top 62%
Last wipe11d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct19 Oct21 Oct23 Oct25 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 18 OctFri 16 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 08:09 UTC11d ago 1 – running 1
Fri 16 Oct, 19:06 UTC12d ago 1 – 1.5 days 0
Thu 15 Oct, 18:57 UTC13d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RTR001EU · groups of 5 · weekly · 76 on average RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT WIPE 29.10
    Players 202/250
  2. 02MOD
    Callsign SHL511EU · groups of 5 · 59 on average SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10
    Players 83/150
  3. 03MOD
    Callsign SRV017EA · groups of 6 · weekly · 10 on average 红果十倍/10.26号新开/爆枪/新人入门
    Players 5/200
  4. 04MOD
    Callsign RST016groups of 5 · 9 on average Rustico 3
    Players 1/100
  5. 05MOD
    Callsign MAX610EU · groups of 5 · weekly · 1 on average РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10
    Players 0/200
  6. 06MOD
    Callsign BST010NA · groups of 5 · 1 on average Bustabar NA PvP - No Wipe - Raid Protection
    Players 1/50
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Joehoe6767?

Modded servers, tracked live — the Rust Tracker lists that include Joehoe6767. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that Joehoe6767 is listed under?

Listed for the server browser to read, Joehoe6767 publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots on this server; ts6 (Group limit): Teams are capped at 6; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on Joehoe6767 when wipe day lands?

The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does Joehoe6767 wipe?

Wipe times at Joehoe6767 are irregular, so no next wipe can be predicted. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 11 days 2 hours.

Location and Status

Is Joehoe6767 up, and how does its uptime hold?

Tracking shows Joehoe6767 offline as of now, last seen 11 days 2 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 15 October 2026.

Which Rust build is Joehoe6767 running?

Confirmed for Joehoe6767: Rust network protocol 2634 and build 167781, Linux. To join, your game must be on the same protocol; Steam handles the update.

Where does Joehoe6767 sit?

Nothing on region from Joehoe6767; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 5.135.198.197:25593.

Population

Is Joehoe6767 busy?

Offline now for Joehoe6767, last seen 11 days 2 hours ago.

How does Joehoe6767 compare in the rankings?

Seven-day player hours put Joehoe6767 at #13,592, within the top 62% of all ranked servers.

Settings

Which settings and rules are confirmed on Joehoe6767?

Nothing in Joehoe6767's name states a gather rate. 6 players is the group cap. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

What map is Joehoe6767 on?

The map on Joehoe6767 is procedural, size 4,000, seed 55369, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

Which steps join Joehoe6767?

To connect: start Rust, press F1, enter client.connect 5.135.198.197:25593 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts6,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 slots on this server.
ts6
Group limit Teams are capped at 6.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.