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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H69
COMCommunity traffic
Callsign

TST15494

My Test Server

Offline 5.130.12.27:28015 checked 35d ago

Clearance · join
Players now 0/ 500 0% full
7-day average0peak –
Rank#15,494top 67%
Last wipe36d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 17:38 UTC36d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 552 on average Rusty Moose |EU Mondays|
    Players 636/675
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 485/525
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 299 on average Rusty Moose |EU Main|
    Players 59/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 298 on average Rustoria.co - EU Main
    Players 36/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 270 on average Rustafied.com - EU Friday
    Players 138/200
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 256 on average Rustoria.co - EU East Medium
    Players 255/300
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry My Test Server?

On Rust Tracker, My Test Server sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does My Test Server carry, and what do they mean?

These tags are published by My Test Server for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp500 (Max players): 500 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on My Test Server on wipe day?

At their busiest, recent wipes averaged 2 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for My Test Server?

The record holds too few of My Test Server's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 36 days 1 hours since this world was made.

Location and Status

What is the uptime on My Test Server, and is it online?

Offline: My Test Server confirmed offline, last seen 35 days 16 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 17 September 2026.

Which Rust version is confirmed on My Test Server?

Confirmed for My Test Server: Rust network protocol 2633 and build 165217, Windows. The same protocol is required to join, and Steam updates it for you.

Which location is My Test Server in?

Nothing on region from My Test Server; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 5.130.12.27:28015.

Player Count

What is the player count on My Test Server?

Last seen 35 days 16 hours ago; My Test Server is offline at present.

Where does My Test Server sit in the server rankings?

On player hours over seven days, My Test Server ranks #15,494, inside the top 67% of all ranked servers.

Settings

Which settings and rules are confirmed on My Test Server?

No gather rate appears in My Test Server's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

How to Join

Which steps join My Test Server?

Open the console in Rust with F1 after starting the game, then type client.connect 5.130.12.27:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp500
Max players 500 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.