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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,798online PAX68,197playing OCC3,637with players WIPED 3H131
COMCommunity traffic
Callsign

DVE14100

[DEV] Chernobyl - Vanilla (local)

Offline 49.207.57.234:28015 checked 12d ago

Clearance · join
Players now 0/ 20 0% full
7-day average0peak –
Rank#14,100top 65%
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does [DEV] Chernobyl - Vanilla (local) appear in Rust Tracker lists and filters?

Community servers, no tags — the Rust Tracker lists that include [DEV] Chernobyl - Vanilla (local). On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on [DEV] Chernobyl - Vanilla (local)?

These tags are published by [DEV] Chernobyl - Vanilla (local) for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp20 (Max players): 20 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

When does [DEV] Chernobyl - Vanilla (local) wipe?

Too few wipes on record for [DEV] Chernobyl - Vanilla (local) to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 12 days 1 hours since this world was made.

Server Details

Is [DEV] Chernobyl - Vanilla (local) up, and how does its uptime hold?

Offline now, [DEV] Chernobyl - Vanilla (local) was last seen 12 days ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 16 October 2026.

Which Rust version is confirmed on [DEV] Chernobyl - Vanilla (local)?

Rust network protocol 2634 and build 167781 is the build on [DEV] Chernobyl - Vanilla (local); the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

Where does [DEV] Chernobyl - Vanilla (local) sit?

Nothing on region from [DEV] Chernobyl - Vanilla (local); none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 49.207.57.234:28015.

Player Count

What is the player count on [DEV] Chernobyl - Vanilla (local)?

Offline: [DEV] Chernobyl - Vanilla (local), last seen 12 days ago.

Where does [DEV] Chernobyl - Vanilla (local) sit in the server rankings?

Seven-day player hours put [DEV] Chernobyl - Vanilla (local) at #14,100, within the top 65% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on [DEV] Chernobyl - Vanilla (local)?

The name of [DEV] Chernobyl - Vanilla (local) carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

What map is [DEV] Chernobyl - Vanilla (local) on?

A procedural map runs on [DEV] Chernobyl - Vanilla (local), generated by the game.

Connect

Which steps join [DEV] Chernobyl - Vanilla (local)?

Open the console in Rust with F1 after starting the game, then type client.connect 49.207.57.234:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp20
Max players 20 slots on this server.
ts8
Group limit Default team size: 8.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.