DDE16170
[US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |
Offline 47.25.226.71:28015 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h.
The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 26/200
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02MODPlayers 26/200
-
03MODPlayers 19/100
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04MODPlayers 15/100
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05MODPlayers 4/150
-
06MODPlayers 4/420
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?
On Rust Tracker, [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | sits in these lists: PvE servers, tracked live, Modded servers, tracked live and North America: live server tracking. It comes up under these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?
These tags are published by [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
Which wipe times are confirmed for [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?
Estimated from the force wipe: the next wipe at [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 54 days 15 hours. A monthly wipe schedule is published in its tags.
Server Details
What is the uptime on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |, and is it online?
Offline now, [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | was last seen 33 days 5 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.
What Rust version is [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | on?
Rust network protocol 2633 and build 165217 on Windows is what [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | runs. Steam updates it for you; your game must share the protocol to join.
Which location is [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | in?
No region tag is published by [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |, but the name points to North America. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 47.25.226.71:28015.
Player Count
How many players are on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | right now?
Last seen 33 days 5 hours ago; [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | is offline at present.
Where does [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | sit in the server rankings?
Top 71% of all ranked servers, and #16,170 on seven-day player hours: [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |.
Settings
Which settings and rules are confirmed on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?
No gather rate appears in [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |'s name. 8 players per group is the game's default, and the cap holds. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. Its label is vanilla: no changed rates, kits or rules — the game as Facepunch ships it. VAC is on, Valve's anti-cheat.
What map is [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | on?
The map on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | is procedural, size 4,250, seed 907808716, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
Which steps join [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?
Open the console in Rust with F1 after starting the game, then type client.connect 47.25.226.71:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://callmegumbi.github.io/dead-signal-website/index.html.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2633,^m,^v,^p,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp50
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.