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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Y SRV11,689online PAX60,760playing OCC3,467with players WIPED 3H116
COMCommunity traffic
Callsign

JHN15411

John's Rust Server

Offline 47.180.86.116:28015 checked 6d ago

Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,411top 69%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 17:55 UTC23d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 611/575
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 387/400
  3. 03COM
    Callsign RST015EU · groups of 16+ · weekly · 312 on average Rustoria.co - EU Main
    Players 42/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · weekly · 311 on average Rusty Moose |EU Main|
    Players 50/250
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 272 on average Rustoria.co - EU East Medium
    Players 153/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 265 on average Rustafied.com - EU Friday
    Players 94/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry John's Rust Server?

These Rust Tracker lists carry John's Rust Server: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on John's Rust Server?

The game's server browser reads these tags from John's Rust Server: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on John's Rust Server when wipe day lands?

Recent wipes averaged a peak of 2 players. The peak on the latest wipe came 5 hours after it.

When does John's Rust Server wipe?

The record holds too few of John's Rust Server's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 23 days 17 hours since this world was made.

Location and Status

Is John's Rust Server up, and how does its uptime hold?

Tracking shows John's Rust Server offline as of now, last seen 6 days 3 hours ago. Uptime stood at 19% for the last 7 full days, 32 of 168 hours online. Rust Tracker logged it first on 17 September 2026.

Which Rust version is confirmed on John's Rust Server?

Rust network protocol 2634 and build 166652 on Linux is what John's Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.

What location is John's Rust Server hosted in?

No region is published by John's Rust Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 47.180.86.116:28015.

Player Count

How many players are on John's Rust Server right now?

Last seen 6 days 3 hours ago; John's Rust Server is offline at present. The last seven days put it at 0 players on average.

What rank does John's Rust Server carry among Rust servers?

On player hours over seven days, John's Rust Server ranks #15,411, inside the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on John's Rust Server?

The name of John's Rust Server carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Community, as a community server. Off: VAC, Valve's anti-cheat.

What map is John's Rust Server on?

A procedural map runs on John's Rust Server, generated by the game.

Connect

Which steps join John's Rust Server?

Open the console in Rust with F1 after starting the game, then type client.connect 47.180.86.116:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Slots: 10.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166652
Build The game build is 166652.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.