LJS16009
L&J
Offline 46.74.76.194:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 675/750
-
02COMPlayers 50/250
-
03COMPlayers 84/250
-
04COMPlayers 370/450
-
05COMPlayers 184/250
-
06COMPlayers 170/250
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show L&J?
Community servers, no tags — the Rust Tracker lists that include L&J. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on L&J?
The game's server browser reads these tags from L&J: gmrust (Game mode): Survival as standard Rust plays; mp6 (Max players): Slots: 6; ts8 (Group limit): Teams cap at 8; this is the game default; v2632 (Protocol): To join, your game must match protocol 2632; cs161125 (Build): Build: 161125; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
When does L&J wipe?
Too few wipes on record for L&J to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 68 days since this world was made.
Server Details
Is L&J up, and how does its uptime hold?
Offline now, L&J was last seen 23 days 8 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 28 September 2026.
What Rust version is L&J on?
Rust network protocol 2632 and build 161125 is the build on L&J; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.
What location is L&J hosted in?
No region is published by L&J. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 46.74.76.194:28015.
Population
What is the player count on L&J?
Offline now for L&J, last seen 23 days 8 hours ago.
Where does L&J sit in the server rankings?
On player hours over seven days, L&J ranks #16,009, inside the top 71% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on L&J?
No gather rate appears in L&J's name. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.
Which map is confirmed for L&J?
Generated by the game: the procedural map on L&J.
Connect
What is the way to join L&J?
To connect: start Rust, press F1, enter client.connect 46.74.76.194:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp6,ptrak,$r?,v2632,gmrust,cs161125,ts8
Game
gmrust
mp6
ts8
v2632
cs161125
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.