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Rust TrackerRTRC · Radar control
ATIS RTRC INFO V SRV11,631online PAX45,053playing OCC3,098with players WIPED 3H93
COMCommunity traffic
Callsign

TST14212

test_server

Offline 46.63.106.19:28015 checked 26d ago

Clearance · join
Players now 1/ 10 10% full
7-day average0peak –
Rank#14,212top 60%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 536 on average Rusty Moose |EU Mondays|
    Players 423/475
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 208/225
  3. 03COM
    Callsign RST015EU · groups of 16+ · weekly · 318 on average Rustoria.co - EU Main
    Players 24/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · weekly · 317 on average Rusty Moose |EU Main|
    Players 27/250
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 276 on average Rustoria.co - EU East Medium
    Players 136/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 265 on average Rustafied.com - EU Friday
    Players 45/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does test_server appear in Rust Tracker lists and filters?

Community servers, no tags — the Rust Tracker lists that include test_server. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that test_server is listed under?

These tags are published by test_server for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs166465 (Build): This server runs game build 166465; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

Which wipe times are confirmed for test_server?

The record holds too few of test_server's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 26 days 22 hours.

Server Details

What is the uptime on test_server, and is it online?

Offline now, test_server was last seen 26 days 19 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 1 October 2026.

Which Rust build is test_server running?

Confirmed for test_server: Rust network protocol 2634 and build 166465, Windows. Steam updates it for you; your game must share the protocol to join.

What location is test_server hosted in?

No region is published by test_server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 46.63.106.19:28015.

Population

Is test_server busy?

Offline now for test_server, last seen 26 days 19 hours ago.

What rank does test_server carry among Rust servers?

Seven-day player hours put test_server at #14,212, within the top 60% of all ranked servers.

Settings

Which settings and rules are confirmed on test_server?

The name of test_server carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.

What map is test_server on?

Procedural map on test_server, made by the game.

How to Join

What is the way to join test_server?

Open the console in Rust with F1 after starting the game, then type client.connect 46.63.106.19:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166465,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol Join only if your game is on protocol 2634.
cs166465
Build This server runs game build 166465.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.