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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,722online PAX55,260playing OCC3,387with players WIPED 3H139
COMCommunity traffic
Callsign

LCL16118

Local Dev

Offline 46.61.49.21:28015 checked 30d ago

Clearance · join
Players now 1/ 8 12% full
7-day average0peak –
Rank#16,118top 68%
Last wipe30d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 07:45 UTC30d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 459/525
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 336 on average Rustoria.co - EU Main
    Players 28/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 333 on average Rusty Moose |EU Main|
    Players 48/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 317 on average Rustoria.co - EU East Long
    Players 212/275
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 279 on average Rustoria.co - EU East Medium
    Players 79/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 263 on average Rustafied.com - EU Friday
    Players 94/150
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Local Dev appear in Rust Tracker lists and filters?

Community servers, no tags — the Rust Tracker lists that include Local Dev. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Local Dev?

The game's server browser reads these tags from Local Dev: gmrust (Game mode): Survival as standard Rust plays; mp8 (Max players): Slots: 8; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on Local Dev on wipe day?

At their busiest, recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked.

On what schedule does Local Dev wipe?

The record holds too few of Local Dev's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 30 days 16 hours.

Server Details

How reliable is Local Dev, and is it online now?

Offline now, Local Dev was last seen 30 days 12 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 27 September 2026.

Which Rust version is confirmed on Local Dev?

Rust network protocol 2633 and build 165217 on Windows is what Local Dev runs. To join, your game must be on the same protocol; Steam handles the update.

Which location is Local Dev in?

Nothing on region from Local Dev; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 46.61.49.21:28015.

Player Count

How many players are on Local Dev right now?

Offline now for Local Dev, last seen 30 days 12 hours ago.

How does Local Dev compare in the rankings?

Top 68% of all ranked servers, and #16,118 on seven-day player hours: Local Dev.

Map and Rules

Which settings and rules are confirmed on Local Dev?

The name of Local Dev carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Listed under Community in the server browser, it is a community server. VAC is off, Valve's anti-cheat.

What map is Local Dev on?

Procedural map on Local Dev, made by the game.

Connect

What is the way to join Local Dev?

To connect: start Rust, press F1, enter client.connect 46.61.49.21:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp8,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp8
Max players Slots: 8.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.