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Rust TrackerRTRC · Radar control
ATIS RTRC INFO V SRV11,685online PAX46,119playing OCC3,120with players WIPED 3H121
COMCommunity traffic
Callsign

KTO12922

Koti 2

Offline 46.61.245.181:28015 checked 11d ago

Clearance · join
Players now 1/ 2 50% full
7-day average0peak –
Rank#12,922top 60%
Last wipe11d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep27 Sep4 Oct10 Oct17 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 16 OctThu 15 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 10:00 UTC11d ago 1 – running 1
Thu 15 Oct, 15:26 UTC12d ago 1 – 0.8 days 1
Wed 14 Oct, 18:37 UTC13d ago 1 – 0.9 days 0
Fri 2 Oct, 14:48 UTC25d ago 2 held half 12.2 days 1
Thu 1 Oct, 19:32 UTC FW26d ago 2 – 0.8 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 524 on average Rusty Moose |EU Mondays|
    Players 320/350
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 334 on average Rustoria.co - EU Main
    Players 21/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 331 on average Rusty Moose |EU Main|
    Players 38/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 139/200
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 279 on average Rustoria.co - EU East Medium
    Players 53/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 263 on average Rustafied.com - EU Friday
    Players 56/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Koti 2 appear in Rust Tracker lists and filters?

On Rust Tracker, Koti 2 sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags does Koti 2 carry, and what do they mean?

The game's server browser reads these tags from Koti 2: gmrust (Game mode): Standard survival mode for Rust; mp2 (Max players): 2 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): This server runs game build 166586; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on Koti 2 on wipe day?

Recent wipes averaged a peak of 1 players. 2 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Which wipe times are confirmed for Koti 2?

No next wipe to predict for Koti 2, which wipes at irregular times. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 11 days 15 hours since this world was made.

Location and Status

What is the uptime on Koti 2, and is it online?

Offline now, Koti 2 was last seen 11 days 6 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 21 September 2026.

Which Rust build is Koti 2 running?

Rust network protocol 2634 and build 166586 on Windows is what Koti 2 runs. To join, your game must be on the same protocol; Steam handles the update.

What location is Koti 2 hosted in?

Nothing on region from Koti 2; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 46.61.245.181:28015.

Player Count

How many players are on Koti 2 right now?

Offline: Koti 2, last seen 11 days 6 hours ago.

Where does Koti 2 sit in the server rankings?

Top 60% of all ranked servers, and #12,922 on seven-day player hours: Koti 2.

Map and Rules

Which settings and rules are confirmed on Koti 2?

The name of Koti 2 carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.

Which map is confirmed for Koti 2?

Generated by the game: the procedural map on Koti 2.

How to Join

How do you get onto Koti 2?

Open the console in Rust with F1 after starting the game, then type client.connect 46.61.245.181:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp2
Max players 2 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build This server runs game build 166586.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.