DVL13280
Development Server
Offline 46.61.200.115:28015 checked 38d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 501/575
-
02COMPlayers 309/400
-
03COMPlayers 41/250
-
04COMPlayers 36/250
-
05COMPlayers 85/150
-
06COMPlayers 109/200
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Development Server?
These Rust Tracker lists carry Development Server: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags does Development Server carry, and what do they mean?
These tags are published by Development Server for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163794 (Build): Build: 163794; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
On what schedule does Development Server wipe?
The record holds too few of Development Server's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 42 days 3 hours since this world was made.
Server Details
How reliable is Development Server, and is it online now?
Offline: Development Server confirmed offline, last seen 38 days 12 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 16 September 2026.
Which Rust build is Development Server running?
Confirmed for Development Server: Rust network protocol 2633 and build 163794, Windows. Steam updates it for you; your game must share the protocol to join.
Which location is Development Server in?
Region: none published by Development Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 46.61.200.115:28015.
Population
Is Development Server busy?
Last seen 38 days 12 hours ago; Development Server is offline at present.
How does Development Server compare in the rankings?
On player hours over seven days, Development Server ranks #13,280, inside the top – of all ranked servers.
Settings
Which settings and rules are confirmed on Development Server?
Nothing in Development Server's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.
Which map is loaded on Development Server?
Procedural map on Development Server, made by the game.
Connect
Which steps join Development Server?
Open the console in Rust with F1 after starting the game, then type client.connect 46.61.200.115:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.