TST15295
TEST
Offline 46.61.111.210:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 636/675
-
02COMPlayers 485/525
-
03COMPlayers 59/250
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04COMPlayers 36/250
-
05COMPlayers 138/200
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06COMPlayers 255/300
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show TEST?
Community servers, no tags — the Rust Tracker lists that include TEST. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the tags mean that TEST is listed under?
The game's server browser reads these tags from TEST: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2632 (Protocol): To join, your game must match protocol 2632; cs160450 (Build): Build: 160450; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
When does TEST wipe?
TEST's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 10 days 22 hours.
Server Details
Is TEST up, and how does its uptime hold?
Offline: TEST confirmed offline, last seen 10 days 22 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 17 October 2026.
Which Rust build is TEST running?
Rust network protocol 2632 and build 160450 is the build on TEST; the platform is Windows. Steam updates it for you; your game must share the protocol to join.
Which location is TEST in?
Region: none published by TEST. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 46.61.111.210:28015.
Population
Is TEST busy?
Offline now for TEST, last seen 10 days 22 hours ago.
What rank does TEST carry among Rust servers?
Seven-day player hours put TEST at #15,295, within the top 70% of all ranked servers.
Settings
Which settings and rules are confirmed on TEST?
No gather rate appears in TEST's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.
Which map is loaded on TEST?
Procedural map on TEST, made by the game.
How to Join
What is the way to join TEST?
To connect: start Rust, press F1, enter client.connect 46.61.111.210:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2632,gmrust,cs160450,ts8
Game
gmrust
mp10
ts8
v2632
cs160450
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.