TST15498
TEST
Offline 46.55.81.200:28015 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 143/250
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02COMPlayers 122/200
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03COMPlayers 13/250
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04COMPlayers 16/250
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05COMPlayers 14/100
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06COMPlayers 37/200
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show TEST?
These Rust Tracker lists carry TEST: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that TEST is listed under?
These tags are published by TEST for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
On what schedule does TEST wipe?
TEST's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 42 days 16 hours since this world was made.
Server Details
How reliable is TEST, and is it online now?
Tracking shows TEST offline as of now, last seen 42 days 16 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 16 September 2026.
Which Rust version is confirmed on TEST?
Rust network protocol 2633 and build 163794 is the build on TEST; the platform is Windows. Steam updates it for you; your game must share the protocol to join.
Which location is TEST in?
Region: none published by TEST. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 46.55.81.200:28015.
Population
How many players are on TEST right now?
Last seen 42 days 16 hours ago; TEST is offline at present.
What rank does TEST carry among Rust servers?
On player hours over seven days, TEST ranks #15,498, inside the top – of all ranked servers.
Settings
Which settings and rules are confirmed on TEST?
No gather rate appears in TEST's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.
What map is TEST on?
Procedural map on TEST, made by the game.
How to Join
What is the way to join TEST?
Open the console in Rust with F1 after starting the game, then type client.connect 46.55.81.200:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp1
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.