TST13227
TEST
Offline 46.42.23.218:28015 checked 36d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 654/675
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02COMPlayers 439/425
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03COMPlayers 42/250
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04COMPlayers 47/250
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05COMPlayers 174/200
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06COMPlayers 112/125
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show TEST?
These Rust Tracker lists carry TEST: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that TEST is listed under?
Listed for the server browser to read, TEST publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
On what schedule does TEST wipe?
TEST's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 36 days 20 hours since this world was made.
Location and Status
What is the uptime on TEST, and is it online?
Offline: TEST confirmed offline, last seen 36 days 18 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 21 September 2026.
What Rust version is TEST on?
Rust network protocol 2633 and build 164530 on Windows is what TEST runs. The same protocol is required to join, and Steam updates it for you.
Where does TEST sit?
No region is published by TEST. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 46.42.23.218:28015.
Population
How many players are on TEST right now?
Offline now for TEST, last seen 36 days 18 hours ago.
How does TEST compare in the rankings?
Top 58% of all ranked servers, and #13,227 on seven-day player hours: TEST.
Map and Rules
Which settings and rules are confirmed on TEST?
The name of TEST carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.
Which map is confirmed for TEST?
Procedural map on TEST, made by the game.
Connect
How do you get onto TEST?
To connect: start Rust, press F1, enter client.connect 46.42.23.218:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.