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Rust TrackerRTRC · Radar control
ATIS RTRC INFO R SRV11,717online PAX54,071playing OCC3,364with players WIPED 3H134
MODModded traffic
Callsign

EVL15409

Evil_Test

Offline 46.41.70.121:28015 checked 7d ago

monthly wipes moddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,409top 69%
Last wipe7d agomonthly schedule
Next wipe8d 18hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h.

The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 8d 18hThu 5 Nov, 19:00 UTCFW
  2. 36d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 21:08 UTC7d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RUS021EU · groups of 16+ · monthly · 87 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 60/700
  2. 02MOD
    Callsign RUS021EU · groups of 16+ · monthly · 83 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 16/1000
  3. 03MOD
    Callsign RUS017EU · groups of 16+ · monthly · 67 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
    Players 8/1000
  4. 04MOD
    Callsign RUS025EU · groups of 16+ · monthly · 60 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
    Players 80/1000
  5. 05MOD
    Callsign RUS029EU · groups of 16+ · monthly · 59 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 131/700
  6. 06MOD
    Callsign RUS029EU · groups of 16+ · monthly · 58 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10
    Players 0/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Evil_Test?

On Rust Tracker, Evil_Test sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What do the tags mean that Evil_Test is listed under?

Listed for the server browser to read, Evil_Test publishes these tags: gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on Evil_Test on wipe day?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 1 hours after it.

Which wipe times are confirmed for Evil_Test?

The only wipe at Evil_Test is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 7 days 1 hours. A monthly wipe schedule is published in its tags.

Server Details

Is Evil_Test up, and how does its uptime hold?

Offline: Evil_Test confirmed offline, last seen 7 days ago. 1 of 168 hours up over the last 7 full days: 1% uptime. Rust Tracker logged it first on 20 October 2026.

Which Rust build is Evil_Test running?

Rust network protocol 2634 and build 167781 on Windows is what Evil_Test runs. Steam updates it for you; your game must share the protocol to join.

What location is Evil_Test hosted in?

Region: none published by Evil_Test. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 46.41.70.121:28015.

Player Count

How many players are on Evil_Test right now?

Offline: Evil_Test, last seen 7 days ago. The last seven days put it at 0 players on average.

How does Evil_Test compare in the rankings?

On player hours over seven days, Evil_Test ranks #15,409, inside the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on Evil_Test?

Nothing in Evil_Test's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is loaded on Evil_Test?

The map on Evil_Test is procedural, size 5,250, seed 1337, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

How do you get onto Evil_Test?

To connect: start Rust, press F1, enter client.connect 46.41.70.121:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^m,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp100
Max players 100 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.