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Rust TrackerRTRC · Radar control
ATIS RTRC INFO P SRV11,776online PAX67,745playing OCC3,535with players WIPED 3H197
MODModded traffic
Callsign

SMS13080

sm1

Offline 46.38.72.114:28015 checked 8d ago

moddedoxide
Clearance · join
Players now 1/ 100 1% full
7-day average0peak –
Rank#13,080top 59%
Last wipe8d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct20 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctSat 17 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 16:20 UTC8d ago 1 – running 1
Sat 17 Oct, 16:40 UTC11d ago 1 – 3 days 1
Fri 16 Oct, 19:52 UTC12d ago 1 – 0.9 days 1
Wed 7 Oct, 15:55 UTC21d ago 1 – 9.2 days 0
Mon 5 Oct, 17:33 UTC23d ago 1 – 1.9 days 1
Mon 5 Oct, 11:04 UTC24d ago 1 – 0.3 days 0
Fri 2 Oct, 10:10 UTC27d ago 1 – 3 days 0
Thu 1 Oct, 17:58 UTC FW27d ago 1 – 0.7 days 1
Thu 1 Oct, 09:37 UTC28d ago 2 – 0.3 days 1
Mon 28 Sep, 17:04 UTC30d ago 1 – 2.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 201/999
  2. 02MOD
    Callsign BLD014NA · groups of 8+ · 90 on average [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 41/999
  3. 03MOD
    Callsign RST015OC · groups of 8+ · 53 on average [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes
    Players 82/150
  4. 04MOD
    Callsign ATL015EU · groups of 30+ · weekly · 37 on average Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
    Players 19/100
  5. 05MOD
    Callsign AQR511EU · groups of 8+ · monthly · 24 on average AQRUX RUST BUILD | CREATIVE | SANDBOX
    Players 51/100
  6. 06MOD
    Callsign KLK019groups of 8+ · 23 on average KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry sm1?

Modded servers, tracked live, Combat training servers, tracked live, Build, creative and sandbox servers and Rust creative servers, tracked live — the Rust Tracker lists that include sm1. These filters surface it on the server list: Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags does sm1 carry, and what do they mean?

The game's server browser reads these tags from sm1: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^c (Creative): No gathering; sandbox building lets you build what you like; ^e (Minigames): Minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Practice aim and PvP; the loot is handed to you; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on sm1 on wipe day?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

When does sm1 wipe?

No next wipe to predict for sm1, which wipes at irregular times. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 8 days 20 hours.

Server Details

What is the uptime on sm1, and is it online?

Offline: sm1 confirmed offline, last seen 8 days 19 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 16 September 2026.

Which Rust version is confirmed on sm1?

Rust network protocol 2634 and build 166652 is the build on sm1; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

Where does sm1 sit?

Nothing on region from sm1; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 46.38.72.114:28015.

Player Count

What is the player count on sm1?

Offline: sm1, last seen 8 days 19 hours ago.

Where does sm1 sit in the server rankings?

Top 59% of all ranked servers, and #13,080 on seven-day player hours: sm1.

Map and Rules

Which settings and rules are confirmed on sm1?

No gather rate appears in sm1's name. Up to 8 players per group, the game's default. It runs minigames & battle royale, arenas and battle royale, Bedwars and parkour. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Connect

How do you get onto sm1?

Open the console in Rust with F1 after starting the game, then type client.connect 46.38.72.114:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^c,^e,^d,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Gameplay

^c
Creative No gathering; sandbox building lets you build what you like.
^e
Minigames Minigames: arenas, Bedwars, parkour and more.
^d
Combat training Practice aim and PvP; the loot is handed to you.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.