SMS13080
sm1
Offline 46.38.72.114:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 16:20 UTC8d ago | 1 | – | running | 1 |
| Sat 17 Oct, 16:40 UTC11d ago | 1 | – | 3 days | 1 |
| Fri 16 Oct, 19:52 UTC12d ago | 1 | – | 0.9 days | 1 |
| Wed 7 Oct, 15:55 UTC21d ago | 1 | – | 9.2 days | 0 |
| Mon 5 Oct, 17:33 UTC23d ago | 1 | – | 1.9 days | 1 |
| Mon 5 Oct, 11:04 UTC24d ago | 1 | – | 0.3 days | 0 |
| Fri 2 Oct, 10:10 UTC27d ago | 1 | – | 3 days | 0 |
| Thu 1 Oct, 17:58 UTC FW27d ago | 1 | – | 0.7 days | 1 |
| Thu 1 Oct, 09:37 UTC28d ago | 2 | – | 0.3 days | 1 |
| Mon 28 Sep, 17:04 UTC30d ago | 1 | – | 2.7 days | 1 |
| Thu 24 Sep, 17:46 UTC34d ago | 1 | – | 4 days | 2 |
| Wed 23 Sep, 16:33 UTC35d ago | 2 | – | 1.1 days | 2 |
| Tue 22 Sep, 16:41 UTC36d ago | 2 | – | 1 days | 0 |
| Tue 22 Sep, 10:34 UTC37d ago | 2 | – | 0.3 days | 2 |
| Mon 21 Sep, 10:24 UTC38d ago | 2 | – | 1 days | 1 |
| Sun 20 Sep, 16:31 UTC38d ago | 2 | – | 0.7 days | 1 |
| Sat 19 Sep, 15:15 UTC39d ago | 2 | – | 1.1 days | 2 |
| Fri 18 Sep, 07:26 UTC41d ago | 2 | – | 1.3 days | 1 |
| Thu 17 Sep, 17:11 UTC41d ago | 2 | – | 0.6 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 201/999
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02MODPlayers 41/999
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03MODPlayers 82/150
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04MODPlayers 19/100
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05MODPlayers 51/100
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06MODPlayers 29/100
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry sm1?
Modded servers, tracked live, Combat training servers, tracked live, Build, creative and sandbox servers and Rust creative servers, tracked live — the Rust Tracker lists that include sm1. These filters surface it on the server list: Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which tags does sm1 carry, and what do they mean?
The game's server browser reads these tags from sm1: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^c (Creative): No gathering; sandbox building lets you build what you like; ^e (Minigames): Minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Practice aim and PvP; the loot is handed to you; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What happens on sm1 on wipe day?
At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.
When does sm1 wipe?
No next wipe to predict for sm1, which wipes at irregular times. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 8 days 20 hours.
Server Details
What is the uptime on sm1, and is it online?
Offline: sm1 confirmed offline, last seen 8 days 19 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 16 September 2026.
Which Rust version is confirmed on sm1?
Rust network protocol 2634 and build 166652 is the build on sm1; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
Where does sm1 sit?
Nothing on region from sm1; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 46.38.72.114:28015.
Player Count
What is the player count on sm1?
Offline: sm1, last seen 8 days 19 hours ago.
Where does sm1 sit in the server rankings?
Top 59% of all ranked servers, and #13,080 on seven-day player hours: sm1.
Map and Rules
Which settings and rules are confirmed on sm1?
No gather rate appears in sm1's name. Up to 8 players per group, the game's default. It runs minigames & battle royale, arenas and battle royale, Bedwars and parkour. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Connect
How do you get onto sm1?
Open the console in Rust with F1 after starting the game, then type client.connect 46.38.72.114:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2634,^c,^e,^d,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs166652
ptrak
$r?
Gameplay
^c
^e
^d
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.