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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,675online PAX48,284playing OCC3,207with players WIPED 3H118
COMCommunity traffic
Callsign

TST14201

TEST

Offline 46.32.67.68:28015 checked 41d ago

Clearance · join
Players now 1/ 1 100% full
7-day average0peak –
Rank#14,201no region published
Last wipe41d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 524 on average Rusty Moose |EU Mondays|
    Players 352/425
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 334 on average Rustoria.co - EU Main
    Players 22/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 331 on average Rusty Moose |EU Main|
    Players 41/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 144/200
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 279 on average Rustoria.co - EU East Medium
    Players 63/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 263 on average Rustafied.com - EU Friday
    Players 65/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does TEST appear in Rust Tracker lists and filters?

On Rust Tracker, TEST sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that TEST is listed under?

The game's server browser reads these tags from TEST: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163794 (Build): Build: 163794; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

When does TEST wipe?

Too few wipes on record for TEST to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 41 days 2 hours.

Location and Status

What is the uptime on TEST, and is it online?

Offline now, TEST was last seen 41 days 1 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 16 September 2026.

Which Rust version is confirmed on TEST?

Rust network protocol 2633 and build 163794 is the build on TEST; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

Where does TEST sit?

No region is published by TEST. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 46.32.67.68:28015.

Player Count

What is the player count on TEST?

Offline: TEST, last seen 41 days 1 hours ago.

Where does TEST sit in the server rankings?

Top – of all ranked servers, and #14,201 on seven-day player hours: TEST.

Settings

Which settings and rules are confirmed on TEST?

No gather rate appears in TEST's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is confirmed for TEST?

Generated by the game: the procedural map on TEST.

How to Join

How do you get onto TEST?

To connect: start Rust, press F1, enter client.connect 46.32.67.68:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs163794
Build Build: 163794.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.