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Rust TrackerRTRC · Radar control
ATIS RTRC INFO R SRV11,823online PAX87,533playing OCC3,986with players WIPED 3H175
COMCommunity traffic
Callsign

SVR6756

SVRS

Offline 46.253.60.233:28015 checked 1d ago

Clearance · join
Players now 0/ 4 0% full
7-day average2peak 2
Rank#6,756top 30%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.511.5219:0020:0021:0022:00

Hourly average and peak, UTC.

Server performance

02040608019:0020:0021:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 17:57 UTC23d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 547 on average Rusty Moose |EU Mondays|
    Players 630/725
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 517/525
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 303 on average Rusty Moose |EU Main|
    Players 60/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 303 on average Rustoria.co - EU Main
    Players 41/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 268 on average Rustafied.com - EU Friday
    Players 152/225
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 261 on average Rustoria.co - EU East Medium
    Players 249/250
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does SVRS appear in Rust Tracker lists and filters?

On Rust Tracker, SVRS sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on SVRS?

The game's server browser reads these tags from SVRS: gmrust (Game mode): Standard survival mode for Rust; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on SVRS on wipe day?

Recent wipes averaged a peak of 2 players. 1 hours after the latest wipe, the crowd peaked.

When does SVRS wipe?

Too few wipes on record for SVRS to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 23 days 22 hours since this world was made.

Server Details

How reliable is SVRS, and is it online now?

Offline: SVRS confirmed offline, last seen 42 hours ago. About 2 hours ago it restarted last, based on reported uptime. Uptime stood at 8% for the last 7 full days, 13 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

Which Rust build is SVRS running?

Confirmed for SVRS: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.

Is SVRS holding performance?

Average server fps over the last 48 hours: 73, with a low of 67. Maximum entities carried: 280,976, from buildings and deployables to everything else. Peak memory use: 3,539 MB. A climbing entity count and low fps are what register as lag for players.

Where does SVRS sit?

Nothing on region from SVRS; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 46.253.60.233:28015.

Player Count

Is SVRS busy?

Offline now for SVRS, last seen 42 hours ago. Seven-day average 2 players; peak 2. Peak traffic in the last 48 hours came at 20:00 UTC, averaging 2 players.

Where does SVRS sit in the server rankings?

Top 30% of all ranked servers, and #6,756 on seven-day player hours: SVRS.

Map and Rules

Which settings and rules are confirmed on SVRS?

No gather rate appears in SVRS's name. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.

Which map is confirmed for SVRS?

Generated by the game from seed 706952110, the procedural map on SVRS measures 5,000. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

Which steps join SVRS?

To connect: start Rust, press F1, enter client.connect 46.253.60.233:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp4
Max players Capacity: 4 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.