SRV16905
66
Offline 46.252.122.27:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 548/675
-
02COMPlayers 357/525
-
03COMPlayers 44/250
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04COMPlayers 37/250
-
05COMPlayers 118/200
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06COMPlayers 128/300
Quick answers
From the figures on this page.
Filters
Where does 66 appear in Rust Tracker lists and filters?
These Rust Tracker lists carry 66: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that 66 is listed under?
These tags are published by 66 for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
On what schedule does 66 wipe?
66's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 51 days 11 hours.
Server Details
How reliable is 66, and is it online now?
Offline now, 66 was last seen 29 days 15 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 27 September 2026.
What Rust version is 66 on?
Confirmed for 66: Rust network protocol 2633 and build 165217, Windows. The same protocol is required to join, and Steam updates it for you.
Which location is 66 in?
Nothing on region from 66; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 46.252.122.27:28015.
Player Count
What is the player count on 66?
Last seen 29 days 15 hours ago; 66 is offline at present.
Where does 66 sit in the server rankings?
Seven-day player hours put 66 at #16,905, within the top 71% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on 66?
The name of 66 carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.
Which map is confirmed for 66?
A procedural map runs on 66, generated by the game.
Connect
Which steps join 66?
To connect: start Rust, press F1, enter client.connect 46.252.122.27:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.